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THE LEAGUE OF SEVEN

From the League of Seven series , Vol. 1

Action, banter and steampunk-style tech aplenty—plus truly icky foes inspired, the author acknowledges, by the creations of...

Gratz works an unusual twist into the familiar teens-saving-the-Earth-from-monsters trope: The protagonist is both archetypal hero and, at least potentially, nemesis.

Said twist adds major complications as this opener brings together the first three of seven young team members, each specifically typecast, destined to battle the Mangleborn—huge, unkillable monsters that previous Leagues of Seven have tackled at regular intervals down the ages. In an alternate 1875, a giant statue of Hiawatha stands in the harbor of the United Nations’ (rather than States’) New Rome, and technology is based on clockworks rather than electricity. An attack on his librarian parents and the secret Septemberist Society to which they belong leads 12-year-old Archie, his wind-up sidekick, Mr. Rivets, and two capable new friends into a desperate scramble to keep the insectile Mangleborn Swarm Queen from escaping her subterranean prison in Florida. Archie’s discovery that, like his doomed predecessors Heracles and Cú Chullainn, his special powers come with a dark side leaves him (not to mention his fellow League members) profoundly disturbed at the close. (Helquist’s illustrations not seen at time of review.)

Action, banter and steampunk-style tech aplenty—plus truly icky foes inspired, the author acknowledges, by the creations of H.P. Lovecraft—make this an appealingly fast-paced trilogy opener. (Fantasy/steampunk. 11-13)

Pub Date: Aug. 19, 2014

ISBN: 978-0-7653-3822-8

Page Count: 352

Publisher: Starscape/Tom Doherty

Review Posted Online: May 31, 2014

Kirkus Reviews Issue: July 1, 2014

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THE SCHOOL FOR GOOD AND EVIL

From the School for Good and Evil series , Vol. 1

Rich and strange (and kitted out with an eye-catching cover), but stronger in the set pieces than the internal logic.

Chainani works an elaborate sea change akin to Gregory Maguire’s Wicked (1995), though he leaves the waters muddied.

Every four years, two children, one regarded as particularly nice and the other particularly nasty, are snatched from the village of Gavaldon by the shadowy School Master to attend the divided titular school. Those who survive to graduate become major or minor characters in fairy tales. When it happens to sweet, Disney princess–like Sophie and  her friend Agatha, plain of features, sour of disposition and low of self-esteem, they are both horrified to discover that they’ve been dropped not where they expect but at Evil and at Good respectively. Gradually—too gradually, as the author strings out hundreds of pages of Hogwarts-style pranks, classroom mishaps and competitions both academic and romantic—it becomes clear that the placement wasn’t a mistake at all. Growing into their true natures amid revelations and marked physical changes, the two spark escalating rivalry between the wings of the school. This leads up to a vicious climactic fight that sees Good and Evil repeatedly switching sides. At this point, readers are likely to feel suddenly left behind, as, thanks to summary deus ex machina resolutions, everything turns out swell(ish).

Rich and strange (and kitted out with an eye-catching cover), but stronger in the set pieces than the internal logic. (Fantasy. 11-13)

Pub Date: May 14, 2013

ISBN: 978-0-06-210489-2

Page Count: 496

Publisher: Harper/HarperCollins

Review Posted Online: Feb. 12, 2013

Kirkus Reviews Issue: April 15, 2013

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THE MECHANICAL MIND OF JOHN COGGIN

A sly, side-splitting hoot from start to finish.

The dreary prospect of spending a lifetime making caskets instead of wonderful inventions prompts a young orphan to snatch up his little sister and flee. Where? To the circus, of course.

Fortunately or otherwise, John and 6-year-old Page join up with Boz—sometime human cannonball for the seedy Wandering Wayfarers and a “vertically challenged” trickster with a fantastic gift for sowing chaos. Alas, the budding engineer barely has time to settle in to begin work on an experimental circus wagon powered by chicken poop and dubbed (with questionable forethought) the Autopsy. The hot pursuit of malign and indomitable Great-Aunt Beauregard, the Coggins’ only living relative, forces all three to leave the troupe for further flights and misadventures. Teele spins her adventure around a sturdy protagonist whose love for his little sister is matched only by his fierce desire for something better in life for them both and tucks in an outstanding supporting cast featuring several notably strong-minded, independent women (Page, whose glare “would kill spiders dead,” not least among them). Better yet, in Boz she has created a scene-stealing force of nature, a free spirit who’s never happier than when he’s stirring up mischief. A climactic clutch culminating in a magnificently destructive display of fireworks leaves the Coggin sibs well-positioned for bright futures. (Illustrations not seen.)

A sly, side-splitting hoot from start to finish. (Adventure. 11-13)

Pub Date: April 12, 2016

ISBN: 978-0-06-234510-3

Page Count: 352

Publisher: Walden Pond Press/HarperCollins

Review Posted Online: Dec. 21, 2015

Kirkus Reviews Issue: Jan. 1, 2016

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