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Greyson Gray: Camp Legend

At times riotous, often nostalgic and always entertaining.

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In Tweedt’s debut YA thriller, armed baddies working a fiendish plot at a summer camp don’t count on a plucky young boy and his pals.

Greyson arrives at Morris College All-Sports Camp determined to make the best of it. But when a brutish cafeteria worker, believing the boy has overheard critical information, physically threatens him, Greyson takes it upon himself to expose whatever scheme the man felt necessary to protect. He enlists the help of his friends and sneaks into the observatory, the apparent command center for a cluster of scoundrels. Tweedt’s novel has all the prerequisites for a summer-camp story: Brandon, the sympathetic counselor; Trevor and Tucker, the interchangeable jerks looking to knock Greyson down during lunch or on the football field; and Sydney, the love interest. Also joining Greyson are the friends he makes along the way, including Liam, the stuttering shy one; Patrick, who seems to hate everything; and twins Jarryd and Nick, whose loyalty is rounded out by ready-to-fire wisecracks. A number of memorable touches supplement the camp setting, like campers sneaking out past bedtime and counselors telling ghost stories, but the most notable is the relentless summer heat—lots of sweating, complaints, and looking forward to showers and air conditioning. In the book’s final act, which takes up nearly a third of the story, Greyson, Sydney and their fellow campers set out to thwart the villains’ plan, which involves a potentially deadly explosion. The series of primed set pieces never lets up until the end. Choosing a favorite character may be difficult, but it’s Jarryd who nearly steals the show, if for nothing else than his stoicism: After taking Greyson’s syrupy pancake to the face for referencing Sydney’s backside, Jarryd coolly asserts, “I respect that.” But in the end, it’s the titular hero who’s most admirable; rather than holster his gun, he stores everything he needs in a fanny pack—and anyone who can make a fanny pack look cool is definitely worth rooting for.

At times riotous, often nostalgic and always entertaining.

Pub Date: Nov. 20, 2012

ISBN: 978-1480236462

Page Count: 296

Publisher: CreateSpace

Review Posted Online: June 7, 2013

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THE LIGHTNING THIEF

From the Percy Jackson and the Olympians series , Vol. 1

The sardonic tone of the narrator’s voice lends a refreshing air of realism to this riotously paced quest tale of heroism...

Edgar Award–winning Riordan leaves the adult world of mystery to begin a fantasy series for younger readers. 

Twelve-year-old Percy (full name, Perseus) Jackson has attended six schools in six years. Officially diagnosed with ADHD, his lack of self-control gets him in trouble again and again. What if it isn’t his fault? What if all the outrageous incidents that get him kicked out of school are the result of his being a “half-blood,” the product of a relationship between a human and a Greek god? Could it be true that his math teacher Mrs. Dodds transformed into a shriveled hag with bat wings, a Fury, and was trying to kill him? Did he really vanquish her with a pen that turned into a sword? One need not be an expert in Greek mythology to enjoy Percy’s journey to retrieve Zeus’s master bolt from the Underworld, but those who are familiar with the deities and demi-gods will have many an ah-ha moment. Along the way, Percy and his cohort run into Medusa, Cerberus and Pan, among others. 

The sardonic tone of the narrator’s voice lends a refreshing air of realism to this riotously paced quest tale of heroism that questions the realities of our world, family, friendship and loyalty. (Fantasy. 12-15)

Pub Date: July 1, 2005

ISBN: 0-7868-5629-7

Page Count: 384

Publisher: Hyperion

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: June 15, 2005

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THE LAST BOOK IN THE UNIVERSE

In this riveting futuristic novel, Spaz, a teenage boy with epilepsy, makes a dangerous journey in the company of an old man and a young boy. The old man, Ryter, one of the few people remaining who can read and write, has dedicated his life to recording stories. Ryter feels a kinship with Spaz, who unlike his contemporaries has a strong memory; because of his epilepsy, Spaz cannot use the mind probes that deliver entertainment straight to the brain and rot it in the process. Nearly everyone around him uses probes to escape their life of ruin and poverty, the result of an earthquake that devastated the world decades earlier. Only the “proovs,” genetically improved people, have grass, trees, and blue skies in their aptly named Eden, inaccessible to the “normals” in the Urb. When Spaz sets out to reach his dying younger sister, he and his companions must cross three treacherous zones ruled by powerful bosses. Moving from one peril to the next, they survive only with help from a proov woman. Enriched by Ryter’s allusions to nearly lost literature and full of intriguing, invented slang, the skillful writing paints two pictures of what the world could look like in the future—the burned-out Urb and the pristine Eden—then shows the limits and strengths of each. Philbrick, author of Freak the Mighty (1993) has again created a compelling set of characters that engage the reader with their courage and kindness in a painful world that offers hope, if no happy endings. (Fiction. 10-14)

Pub Date: Nov. 1, 2000

ISBN: 0-439-08758-9

Page Count: 224

Publisher: Blue Sky/Scholastic

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Nov. 1, 2000

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