“Plus Ultra!” The young Pathfinders—Kyle, Beth, Vic, Harry, and Nate—push forward to unravel the mysteries of Windrose Valley and its enigmatic protector, Henry Merriweather.
The adventure resumes where it left off at the end of series opener The Mystery of the Moon Tower (2020). Having uncovered a secret staircase in a forbidding cave, the Pathfinders descend into an immense crystal cavern and follow the pawprints of Merriweather’s faithful pup, Asher. With the treasures they’ve discovered in hand, including Merriweather’s journal, the five explorers navigate an underground trail network in search of Windrose’s mythic treasure. Danger lurks in every nook: towering, threatening waves, weird weather, onerous puffs of noxious air, and a fearsome creature known as Creeper. As the Pathfinders solve Merriweather’s riddles and scour the local historical society’s archives for more clues, they unearth a sinister plot to exploit Windrose’s minerals (and perhaps more). Like its predecessor, Sedita and Seraydarian’s plot packs a ton of humor, mystery, and action to enthrall fans of fantastical fun adventures. A diverse set of characters—new and old—as well as a commitment to the series’ weirdness, magical forays into time warps, and an appreciation for historical curiosities continue to make this tale a worthwhile endeavor. Hamaker’s artwork, meanwhile, offers just the right amount of zany energy in its paneling and its eye-catching use of colors and secondary details. A fabulous cliffhanger ending will leave readers wanting more.
Marvelously clever and cool.
(Graphic fantasy. 8-12)