edited by Rick Riordan ‧ RELEASE DATE: Sept. 28, 2021
A captivating collection of stories based on world mythologies.
In this anthology penned by authors from the Rick Riordan Presents imprint—and Riordan himself—mythological adventures lie in wait.
In the Mississippi Civil Rights Museum, Gum Baby must save her friends from a ghostie dressed in rags in Kwame Mbalia’s “The Gum Baby Files.” In Carlos Hernandez’ “Calamity Juice,” Cuban American Sal and Gabi must figure out which alternate version of the universe has swallowed up their friend. In “Beware the Grove of True Love” by Roshani Chokshi, Aru Shah and her Pandava sisters enter a Night Bazaar in the Otherworld; they must return gunghroos, or anklet bells, to a magical being they upset. And at the All-Nations Assembly powwow, Diné girl Nizhoni; her best friend, Davery; and other Native youth try—and fail—to take a break from slaying monsters in “The Demon Drum” by Rebecca Roanhorse. The 10 short stories in this anthology pulse with imagination and humor, and each entry is a true page-turner set in a fully realized, satisfyingly complete fantasy world that is accessible even to readers who are not familiar with the authors’ novels. At times, the dialogue can feel forced, as though the writers are trying to shape their styles to match Riordan’s; the strongest stories are the ones that avoid this pitfall and which have the most distinctive voices.
A captivating collection of stories based on world mythologies. (guide to Irish names, contributor bios) (Fantasy. 9-13)Pub Date: Sept. 28, 2021
ISBN: 978-1-368-07083-6
Page Count: 496
Publisher: Rick Riordan Presents/Disney
Review Posted Online: July 12, 2021
Kirkus Reviews Issue: Aug. 1, 2021
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by Chris Grabenstein ‧ RELEASE DATE: June 25, 2013
Full of puzzles to think about, puns to groan at and references to children’s book titles, this solid, tightly plotted read...
When a lock-in becomes a reality game, 12-year-old Kyle Keeley and his friends use library resources to find their way out of Alexandriaville’s new public library.
The author of numerous mysteries for children and adults turns his hand to a puzzle adventure with great success. Starting with the premise that billionaire game-maker Luigi Lemoncello has donated a fortune to building a library in a town that went without for 12 years, Grabenstein cleverly uses the tools of board and video games—hints and tricks and escape hatches—to enhance this intricate and suspenseful story. Twelve 12-year-old winners of an essay contest get to be the first to see the new facility and, as a bonus, to play his new escape game. Lemoncello’s gratitude to the library of his childhood extends to providing a helpful holographic image of his 1968 librarian, but his modern version also includes changing video screens, touch-screen computers in the reading desks and an Electronic Learning Center as well as floor-to-ceiling bookshelves stretching up three stories. Although the characters, from gamer Kyle to schemer Charles Chiltington, are lightly developed, the benefits of pooling strengths to work together are clear.
Full of puzzles to think about, puns to groan at and references to children’s book titles, this solid, tightly plotted read is a winner for readers and game-players alike. (Mystery. 9-13)Pub Date: June 25, 2013
ISBN: 978-0-375-87089-7
Page Count: 304
Publisher: Random House
Review Posted Online: April 2, 2013
Kirkus Reviews Issue: May 1, 2013
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by Chris Grabenstein ; illustrated by Douglas Holgate ; color by Marta Todeschini
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by Aubrey Hartman ; illustrated by Christopher Cyr ‧ RELEASE DATE: May 2, 2023
A pleasing premise for book lovers.
A fantasy-loving bookworm makes a wonderful, terrible bargain.
When sixth grader Poppy Woodlock’s historic preservationist parents move the family to the Oregon coast to work on the titular stately home, Poppy’s sure she’ll find magic. Indeed, the exiled water nymph in the manor’s ruined swimming pool grants a wish, but: “Magic isn’t free. It cosssts.” The price? Poppy’s favorite book, The Lion, the Witch, and the Wardrobe. In return she receives Sampson, a winged lion cub who is everything Poppy could have hoped for. But she soon learns that the nymph didn’t take just her own physical book—she erased Narnia from Poppy’s world. And it’s just the first loss: Soon, Poppy’s grandmother’s journal’s gone, then The Odyssey, and more. The loss is heartbreaking, but Sampson’s a wonderful companion, particularly as Poppy’s finding middle school a tough adjustment. Hartman’s premise is beguiling—plenty of readers will identify with Poppy, both as a fellow bibliophile and as a kid struggling to adapt. Poppy’s repeatedly expressed faith that unveiling Sampson will bring some sort of vindication wears thin, but that does not detract from the central drama. It’s a pity that the named real-world books Poppy reads are notably lacking in diversity; a story about the power of literature so limited in imagination lets both itself and readers down. Main characters are cued White; there is racial diversity in the supporting cast. Chapters open with atmospheric spot art. (This review has been updated to reflect the final illustrations.)
A pleasing premise for book lovers. (Fantasy. 9-12)Pub Date: May 2, 2023
ISBN: 9780316448222
Page Count: 320
Publisher: Little, Brown
Review Posted Online: Feb. 24, 2023
Kirkus Reviews Issue: March 15, 2023
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