"Few surprises, but nevertheless a wholly absorbing entry in this highly addictive series."
Third part of a prequel fantasy series (Princeps, 2012, etc.) wherein wizards are known as "imagers," since the work involves the intense, precise and accurate visualization of the magic's objective.
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"Perhaps the best so far in this consistently fascinating series."
First of a new trilogy set on the world of Terahnar, set hundreds of years before the previous books (Imager's Intrigue, 2010, etc.), where a handful of people have the power to create objects through visualization.
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"Overstuffed but consistently, well, intriguing in every sense."
Another entry in the astonishingly productive Modesitt's fantasy series (Imager's Challenge, 2009, etc.) set in L'Excelsis, capital of Solidar, a country that bears more than a passing resemblance to 19th-century France.
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"Slow to start and drearily didactic in places, but Modesitt's capacity to wring new surprises from stock ideas remains undiminished."
The prolific Modesitt (Mage-Guard of Hamor, 2008, etc.) kicks off a new fantasy series that boasts an early modern setting--think Victorian times without the pollution.
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