Grahn invites young voyeurs and others to take a walk through "Grahnville," and to guess from the silhouettes in windows what's going on inside each cartoon townhouse or store. The answers, revealed in subsequent cutaway views, are decidedly unpredictable: Students apparently hunched over their desks are actually rowing about a flooded classroom; women who look like they're pulling taffy in the candy store are really assembling a rocket ship, and that's not a Christmas tree being decorated by young Derek and Eric—they're sponging off their giant green octopus. The author captions each scene with a leading question or explanatory answer and usually adds a visual clue, too. Not quite as surreal as Joose Goffin's Oh!
(1991) but nearly as simply drawn, this debut should draw plenty of repeated walk-throughs. (Picture book. 5-7)Read full book review >