A bunch of likable stereotypes caught up in a 2-D action-adventure that delivers just what the genre calls for and no more....

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A bunch of likable stereotypes caught up in a 2-D action-adventure that delivers just what the genre calls for and no more. In the 53,000-acre Sespe Sanctuary in California, the world's entire condor population (perhaps 59 birds) faces extinction. True, the game preserve is meant for their long life, and David Brand has just spent 19 days photographing the first hours of a baby condor for Explorer magazine, but oil interests are intent on wiping out the birds with poisoned carrion so that the land can be recovered. The hired hands for this slaughter are a motorcycle gang for whom death is the drug of choice. When David photographs the horribly scarred, one-eyed gang leader murdering a fellow member, he becomes the gang's murder object. Joined by the ritzy lady editor he's working for, he hides out with a bantam recluse and his blind daughter who have a hidden cabin and a cave hideaway. The hermit (who's wanted for murder) is a razor-edged genius at self-defense and happily has a well-oiled machinegun from a crashed WW II B-17. By story's end nearly a dozen gang members and others are dead--but the condors may be saved. Competently pulped, but, instead of exploring that ostensibly noble theme, the authors have settled for an ingratiating, bang-bang timewaster.

Pub Date: July 20, 1978

ISBN: N/A

Page Count: -

Publisher: Putnam

Review Posted Online: N/A

Kirkus Reviews Issue: July 1, 1978