by Adam Bender ‧ RELEASE DATE: May 9, 2014
A novel about a scheming president offers an excellent read for those who love thrillers or 21st-century history.
Awards & Accolades
Our Verdict
GET IT
In this dystopian sequel, the Underground races to expose a secret surveillance program before the Enemy’s final blow.
The Enemy has bombarded the Capital with airstrikes. The man known as Seven, who once worked for the government’s Elite Guard as Agent Jon Wyle, has evacuated the city with damning information on a flash drive. He aims to prove that President William Drake, his surveillance-obsessed administration, and the fearmongering Church want nothing less than complete control over the nation’s populace. He ends up sharing a car with a woman named Talia, and they head for Loganville, to her brother Shaan’s home. Naturally, Elite Guard Agent Eve Parker—Jon’s fiancee—remains on Seven’s trail. Seven and his cohorts narrowly escape into the arms of Daniel Alexander Young Jr. and the Underground, the freethinking “Heretics” battling the nation’s enforced division. As Young plans to expose the executive branch as corrupt, Drake uses the Capital attack to announce Patriot ID, a chip-based (and mind-invading) program that will “quickly separate the Heretics from the Patriots.” Then the Enemy contacts the Underground, claiming a too-good-to-be-true desire for a joint effort in taking down Drake. Do Seven and Young dare use the Enemy’s firepower to ignite revolution in cities across the country? In this sequel, Bender (We, the Watched, 2013, etc.) further filters the chaos of the George W. Bush presidency through a gripping dystopian narrative. At one point, Young explains, “We have four branches of government: executive, legislative, judicial, and the Church.” Bender expertly fleshes out Eve and Jon’s relationship through flashbacks. These scenes help fully realize the evolution of his characters’ hearts and minds as the moral terrain worsens. There are even critiques of U.S. empire building, as when Seven asks, “How can we be so sure that,” once the Enemy has defeated Drake, it won’t be “just as controlling as the Guard?” Overall, the author keeps the narrative fluid, never bogging it down in extended battle sequences or windy polemics. Bender’s sequel is a worthy delivery on the promise of his riveting debut.
A novel about a scheming president offers an excellent read for those who love thrillers or 21st-century history.Pub Date: May 9, 2014
ISBN: 978-1-4954-9212-9
Page Count: 328
Publisher: CreateSpace
Review Posted Online: May 27, 2016
Kirkus Reviews Issue: July 1, 2016
Review Program: Kirkus Indie
Share your opinion of this book
More by Adam Bender
BOOK REVIEW
by Adam Bender
BOOK REVIEW
by Adam Bender
BOOK REVIEW
by Adam Bender
by Ernest Cline ‧ RELEASE DATE: Aug. 16, 2011
Too much puzzle-solving, not enough suspense.
Video-game players embrace the quest of a lifetime in a virtual world; screenwriter Cline’s first novel is old wine in new bottles.
The real world, in 2045, is the usual dystopian horror story. So who can blame Wade, our narrator, if he spends most of his time in a virtual world? The 18-year-old, orphaned at 11, has no friends in his vertical trailer park in Oklahoma City, while the OASIS has captivating bells and whistles, and it’s free. Its creator, the legendary billionaire James Halliday, left a curious will. He had devised an elaborate online game, a hunt for a hidden Easter egg. The finder would inherit his estate. Old-fashioned riddles lead to three keys and three gates. Wade, or rather his avatar Parzival, is the first gunter (egg-hunter) to win the Copper Key, first of three. Halliday was obsessed with the pop culture of the 1980s, primarily the arcade games, so the novel is as much retro as futurist. Parzival’s great strength is that he has absorbed all Halliday’s obsessions; he knows by heart three essential movies, crossing the line from geek to freak. His most formidable competitors are the Sixers, contract gunters working for the evil conglomerate IOI, whose goal is to acquire the OASIS. Cline’s narrative is straightforward but loaded with exposition. It takes a while to reach a scene that crackles with excitement: the meeting between Parzival (now world famous as the lead contender) and Sorrento, the head of IOI. The latter tries to recruit Parzival; when he fails, he issues and executes a death threat. Wade’s trailer is demolished, his relatives killed; luckily Wade was not at home. Too bad this is the dramatic high point. Parzival threads his way between more ’80s games and movies to gain the other keys; it’s clever but not exciting. Even a romance with another avatar and the ultimate “epic throwdown” fail to stir the blood.
Too much puzzle-solving, not enough suspense.Pub Date: Aug. 16, 2011
ISBN: 978-0-307-88743-6
Page Count: 384
Publisher: Crown
Review Posted Online: April 18, 2011
Kirkus Reviews Issue: May 1, 2011
Share your opinion of this book
More by Ernest Cline
BOOK REVIEW
by Ernest Cline
More About This Book
SEEN & HEARD
by Pierce Brown ‧ RELEASE DATE: Feb. 9, 2016
An ambitious and satisfying conclusion to a monumental saga.
Brown completes his science-fiction trilogy with another intricately plotted and densely populated tome, this one continuing the focus on a rebellion against the imperious Golds.
This last volume is incomprehensible without reference to the first two. Briefly, Darrow of Lykos, aka Reaper, has been “carved” from his status as a Red (the lowest class) into a Gold. This allows him to infiltrate the Gold political infrastructure…but a game’s afoot, and at the beginning of the third volume, Darrow finds himself isolated and imprisoned for his insurgent activities. He longs both for rescue and for revenge, and eventually he gets both. Brown is an expert at creating violent set pieces whose cartoonish aspects (“ ‘Waste ’em,’ Sevro says with a sneer” ) are undermined by the graphic intensity of the savagery, with razors being a favored instrument of combat. Brown creates an alternative universe that is multilayered and seething with characters who exist in a shadow world between history and myth, much as in Frank Herbert’s Dune. This world is vaguely Teutonic/Scandinavian (with characters such as Magnus, Ragnar, and the Valkyrie) and vaguely Roman (Octavia, Romulus, Cassius) but ultimately wholly eclectic. At the center are Darrow, his lover, Mustang, and the political and military action of the Uprising. Loyalties are conflicted, confusing, and malleable. Along the way we see Darrow become more heroic and daring and Mustang, more charismatic and unswerving, both agents of good in a battle against forces of corruption and domination. Among Darrow’s insights as he works his way to a position of ascendancy is that “as we pretend to be brave, we become so.”
An ambitious and satisfying conclusion to a monumental saga.Pub Date: Feb. 9, 2016
ISBN: 978-0-345-53984-7
Page Count: 400
Publisher: Del Rey/Ballantine
Review Posted Online: Dec. 8, 2015
Kirkus Reviews Issue: Dec. 15, 2015
Share your opinion of this book
More by Pierce Brown
BOOK REVIEW
by Pierce Brown
BOOK REVIEW
by Pierce Brown
BOOK REVIEW
by Pierce Brown
© Copyright 2024 Kirkus Media LLC. All Rights Reserved.
Hey there, book lover.
We’re glad you found a book that interests you!
We can’t wait for you to join Kirkus!
It’s free and takes less than 10 seconds!
Already have an account? Log in.
OR
Sign in with GoogleTrouble signing in? Retrieve credentials.
Welcome Back!
OR
Sign in with GoogleTrouble signing in? Retrieve credentials.
Don’t fret. We’ll find you.