A tremendous compendium on cards -- games of every conceivable kind, from the variants of familiar games such as rummy and bridge, to children's card games, solitaire, poker, and such -- to many -- unfamiliar games as sheepshead, sat, etc. Old-fashioned games and new. How to play -- rules -- points of procedure. The broad classification are alphabetical; within each classifications there are different kinds of games related directly and indirectly to the main classification. Introductory chapters give some historical background, legends behind cards, language of cards, explanation as to how the book should be used for information, for reference, and basic rules of card procedure ... An essential book for club libraries, public libraries, and institutions where cards are played.