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While Grossman’s imagination is fertile, the narrative is overly discursive and rambling.

Calling all video gamers...here’s a novel about designing, playing and ultimately becoming obsessed with fantasy and science-fiction games.

The book involves two time periods: the halcyon early days of gaming, from 16-bit to 64-bit Commodore computing, and the contemporary world of realistic effects and virtual reality. One of the more significant questions the early pioneers wrestled with was, which is more important, the narrative arc of a story or graphics technology? While most opted for the former, one of the problems is that unpredictable and sometimes untoward things can and do happen in the world of games. Russell, the narrator of the story, had originally been one of the self-professed nerds who started writing code and creating games at a young age. He even graduated from college and had a year of law school before “dropping out” and joining some of his old friends at Black Arts games. The two leaders of this company were Simon, now deceased, and Darren, both held in awe by the gaming community. Simon was a true genius, with perfect scores on his SATs. Disdaining college, Simon developed a series of games that Russell discovers in a desk drawer. Meanwhile, Darren breaks away from Black Arts and takes most of the talent with him, leaving the inexperienced Russell in charge of designing a game that needs to be a blockbuster. Fantasy and reality get confused when Russell falls in love with a character on the screen. But, as he points out, why not? After all, she’s “smart and confident and had amazing hair, and she was a princess.” Reality is ever so much duller. While Russell becomes more and more obsessed with tracing Simon’s legacy through the games he discovers, he begins to get equally involved in the game he’s designing—and only negative things can come from this.

While Grossman’s imagination is fertile, the narrative is overly discursive and rambling.

Pub Date: April 16, 2013

ISBN: 978-0-316-19853-0

Page Count: 400

Publisher: Mulholland Books/Little, Brown

Review Posted Online: Feb. 17, 2013

Kirkus Reviews Issue: March 1, 2013

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A CONSPIRACY OF BONES

Forget about solving all these crimes; the signal triumph here is (spoiler) the heroine’s survival.

Another sweltering month in Charlotte, another boatload of mysteries past and present for overworked, overstressed forensic anthropologist Temperance Brennan.

A week after the night she chases but fails to catch a mysterious trespasser outside her town house, some unknown party texts Tempe four images of a corpse that looks as if it’s been chewed by wild hogs, because it has been. Showboat Medical Examiner Margot Heavner makes it clear that, breaking with her department’s earlier practice (The Bone Collection, 2016, etc.), she has no intention of calling in Tempe as a consultant and promptly identifies the faceless body herself as that of a young Asian man. Nettled by several errors in Heavner’s analysis, and even more by her willingness to share the gory details at a press conference, Tempe launches her own investigation, which is not so much off the books as against the books. Heavner isn’t exactly mollified when Tempe, aided by retired police detective Skinny Slidell and a host of experts, puts a name to the dead man. But the hints of other crimes Tempe’s identification uncovers, particularly crimes against children, spur her on to redouble her efforts despite the new M.E.’s splenetic outbursts. Before he died, it seems, Felix Vodyanov was linked to a passenger ferry that sank in 1994, an even earlier U.S. government project to research biological agents that could control human behavior, the hinky spiritual retreat Sparkling Waters, the dark web site DeepUnder, and the disappearances of at least four schoolchildren, two of whom have also turned up dead. And why on earth was Vodyanov carrying Tempe’s own contact information? The mounting evidence of ever more and ever worse skulduggery will pull Tempe deeper and deeper down what even she sees as a rabbit hole before she confronts a ringleader implicated in “Drugs. Fraud. Breaking and entering. Arson. Kidnapping. How does attempted murder sound?”

Forget about solving all these crimes; the signal triumph here is (spoiler) the heroine’s survival.

Pub Date: March 17, 2020

ISBN: 978-1-9821-3888-2

Page Count: 352

Publisher: Scribner

Review Posted Online: Dec. 22, 2019

Kirkus Reviews Issue: Jan. 15, 2020

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THE A LIST

Proficient but eminently predictable. Amid all the time shifts and embedded backstories, the most surprising feature is how...

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A convicted killer’s list of five people he wants dead runs the gamut from the wife he’s already had murdered to franchise heroine Ali Reynolds.

Back in the day, women came from all over to consult Santa Clarita fertility specialist Dr. Edward Gilchrist. Many of them left his care happily pregnant, never dreaming that the father of the babies they carried was none other than the physician himself, who donated his own sperm rather than that of the handsome, athletic, disease-free men pictured in his scrapbook. When Alexandra Munsey’s son, Evan, is laid low by the kidney disease he’s inherited from his biological father and she returns to Gilchrist in search of the donor’s medical records, the roof begins to fall in on him. By the time it’s done falling, he’s serving a life sentence in Folsom Prison for commissioning the death of his wife, Dawn, the former nurse and sometime egg donor who’d turned on him. With nothing left to lose, Gilchrist tattoos himself with the initials of five people he blames for his fall: Dawn; Leo Manuel Aurelio, the hit man he’d hired to dispose of her; Kaitlyn Todd, the nurse/receptionist who took Dawn’s place; Alex Munsey, whose search for records upset his apple cart; and Ali Reynolds, the TV reporter who’d helped put Alex in touch with the dozen other women who formed the Progeny Project because their children looked just like hers. No matter that Ali’s been out of both California and the news business for years; Gilchrist and his enablers know that revenge can’t possibly be served too cold. Wonder how far down that list they’ll get before Ali, aided once more by Frigg, the methodical but loose-cannon AI first introduced in Duel to the Death (2018), turns on them?

Proficient but eminently predictable. Amid all the time shifts and embedded backstories, the most surprising feature is how little the boundary-challenged AI, who gets into the case more or less inadvertently, differs from your standard human sidekick with issues.

Pub Date: April 2, 2019

ISBN: 978-1-5011-5101-9

Page Count: 352

Publisher: Gallery Books/Simon & Schuster

Review Posted Online: Feb. 18, 2019

Kirkus Reviews Issue: March 1, 2019

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