At Fleer Castle in Victorian Dorset, the Creeping Man is hopping about on the battlements, heralding the doom of the Fleers and driving dutiful Cedric's Aged P. bananas. So he calls in army buddy (the Afghani campaign) Capt. Guy Hammond to solve the mystery. Two murders result: a servant is thrown from the battlements, and The Great Waldo, a local vaudevillian, is found hung in the closet. In no time at all, Hammond has cleared up these messes and (no extra charge) has discovered buried treasure in the man-trapped Roman catacombs beneath the castle. He is quite rightly rewarded with a fortune and the hand of a fair lady whom he has barely met--in what must be one of the most perfunctory wind-ups on record. Hammond's obviously a good man to get in about the drains, but Copper's a bad man to get in about the gothics.