by Charles Stross ‧ RELEASE DATE: July 5, 2005
Cutting-edge science fiction from the brightest star in the new British invasion.
A fix-up novel linking together Stross's innovative “Lobsters” stories.
Stross (The Hidden Family, 2005, etc.) begins his story in the second decade of this century, just on the verge of the Singularity—the emergence of artificial intelligences superior to humankind. Manfred Macx, central figure of the first three stories, is an electronic entrepreneur, reinventing economics on the fly to exploit the potential of amplified human intelligence. His major struggle is staying one step ahead of his ex-wife, Pamela, an accountant who pursues him around the world with a huge bill for back taxes. A brief reunion results in the birth of a daughter, Amber, who uploads herself into a computer program to go on an expedition to a nearby star, where alien intelligence has been detected. The aliens turn out to be small-time (but highly advanced) con artists, preying on naive beings who fall for their crooked economic schemes. But her real discovery is the inevitable byproduct of the Singularity, the emergence of computronium, microscopic artificial intelligences who surround their star and convert all extraneous mass into further copies of themselves. Upon her return to the solar system, Amber encounters her son Sirhan, the offspring of an alternate version of herself and the cleric sent by Pamela to undermine her father's plans to insure her freedom. The last three stories reunite the entire family, including Aineko, Manfred's cyborg cat, now working to escape the solar system while there's still time. Stross spins this generational saga with great wit and energy, throwing in references to a huge range of literary and cultural material, an even more exhilarating mix in novel form than in the separately-published stories. Stross also manages to make economics seem almost as cool as the runaway cybernetic revolution that serves as background to the story.
Cutting-edge science fiction from the brightest star in the new British invasion.Pub Date: July 5, 2005
ISBN: 0-441-01284-1
Page Count: 400
Publisher: Ace/Berkley
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: June 1, 2005
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by Roger Zelazny ‧ RELEASE DATE: Aug. 1, 1993
After years of unprepossessing folderol—the wearisome Nine Princes in Amber retreads are depressingly typical—Zelazny bursts forth with, well, ``Victorian light supernatural fantasy'' just about covers it. Narrator Snuff, a guard dog who performs complex thaumaturgical calculations in his head, has many duties: to keep various Things firmly trapped in mirrors, wardrobes, and steamer trunks; to accompany his master, Jack—he of the magical blade—on weird collecting expeditions into the graveyards and slums of Victorian London; and—for a single hour each night—discuss the day's goings-on in human speech. Snuff's neighbors include: Jill the witch and her familiar, Graymalk the cat, with whom Snuff forms a friendly alliance; Sherlock Holmes, Dr. Frankenstein, Dracula, a werewolf, and a satanic vicar. The witches, detectives, doctors, vampires, etc., along with their equally industrious familiars, trade information and scheme for advantage as the full moon of Halloween approaches; at that time, a magical showdown to decide the fate of the Earth will occur. Some of the characters are ``openers,'' determined to open a magical doorway allowing the Old Gods to reoccupy the Earth; others are ``closers,'' equally resolved to keep the magical door nailed shut; and a few are involved yet stand outside the Game altogether. Snuff's problem is to discover who is which. Sparkling, witty, delightful: Zelazny's best for ages, perhaps his best ever.
Pub Date: Aug. 1, 1993
ISBN: 0-688-12508-5
Page Count: 288
Publisher: Morrow/HarperCollins
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: June 15, 1993
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edited by Roger Zelazny
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by Brian Herbert & Kevin J. Anderson ‧ RELEASE DATE: Oct. 9, 2001
Even though the cracks are beginning to show, and the sheer narrative power of the superb original series is lacking, Dune...
Third in the Dune prequel series from originator Frank Herbert's son Brian and collaborator Anderson (Dune: House Atreides, 1999, and Dune: House Harkonnen, 2000). Duke Leto Atreides plans to attack planet Ix and drive out the occupying genetic-whiz Tleilaxu, while his concubine Jessica must travel to the imperial capital, Kaitain, to give birth to her child—not the daughter she was ordered to bear by her Bene Gesserit superiors. The Emperor Shaddam grows crueler and less restrained as his conspiracy with the Tleilaxu to develop a synthetic substitute for the miraculous spice “melange” advances. Shaddam's coconspirator Ajidica, the Tleilaxu Master, has tested “amal” on himself and obtained a superhuman brain boost; better still, the imperial Sardaukar troops stationed on Ix are already addicted to amal, so that now they'll obey him rather than the Emperor. The Emperor's agent, Hasimir Fenring, isn't convinced that amal will be an effective substitute for melange and demands more tests. Regardless, Shaddam squeezes the Great Families to reveal their secret spice stockpiles; once equipped with amal, he can destroy planet Arrakis—the sole source of the natural spice—and hold the galaxy to ransom. The plot heads for one of those black-comic moments where everybody's holding a gun to somebody else's head.
Even though the cracks are beginning to show, and the sheer narrative power of the superb original series is lacking, Dune in any guise is as addictive as the spice itself.Pub Date: Oct. 9, 2001
ISBN: 0-553-11084-5
Page Count: 512
Publisher: Spectra/Bantam
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: Aug. 1, 2001
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