Next book

HOME TO THE SEA

Editorial deficiencies aside, this myth-novel will pull readers along with its entrancing story and, in the right hands,...

A unique combination of mermaid myth and realistic childhood portrait that has a power of story far outweighing its weak writing.

Twelve-year-old Marian lives on a cliff next to the ocean, but her mother has never allowed her to go into the water due to Marian's unusual health problem: Every few years she comes down with an undiagnosable illness in which her bones ache, her lungs fill with fluid, and her body temperature drops 17 degrees. Each time, baffled doctors proclaim she's dying, only to see her recover within days. One night Marian wanders out of her bedroom and down the cliff to the ocean. Stripping off her nightgown, she plunges into the sea, diving, whirling–and communicating with ocean creatures. Has she turned into a fish? A mermaid? Has she always been a mermaid? (One pretty good hint: syndactylism, i.e., webbed toes, a physical trait she shares with her grandmother.) At 17, Marian approaches a kind of critical crossroads: Is her illness slowly ending her life, or is she just "swimming away"? Perspective jumps around, and the editing is sloppy, but the mythic aspect of the story goes a long way toward saving the narrative. When Marian flies to Alaska to help with a marine animal rescue, she clearly won't be returning to California–or dry land at all. The depiction of Marian's final transformation into sea-life feels too easy, but the end result is mystical and satisfying.

Editorial deficiencies aside, this myth-novel will pull readers along with its entrancing story and, in the right hands, could have strong film potential.

Pub Date: Sept. 18, 2004

ISBN: 0-9746481-2-4

Page Count: -

Publisher: N/A

Review Posted Online: May 23, 2010

Next book

MALICE

Well-drawn characters and playful twists keep this thriller fully charged.

Awards & Accolades

Our Verdict

  • Our Verdict
  • GET IT

This YA SF novel features a teen who must halt a virus that will kill two-thirds of humanity.

In Silver Oak, Maryland, Alice Sherman is a high school junior enjoying lunch near her campus basketball court. With her is Archie, her brother, a senior and science prodigy who likes equations more than his fellow students. Alice has been Archie’s one true friend since their mother left six years ago. Alice is about to catch up with Lalana Bunyasarn, her best friend, when a sudden “streak of electricity zaps through” her head. The agony intensifies until a Voice enters Alice’s mind, asking her, “Do you want this pain to stop?” The Voice then instructs her to go up to Bandit Sakda, a classmate playing basketball, and say that she loves him. Bandit is a beautiful Thai boy who’s talented and arrogant. Strangely, the Voice calls her Malice and says not to fall for him because “it’ll only make what you have to do later harder.” Eventually, Alice learns that the Voice belongs to someone from 10 years in the future who needs help saving humanity. A virus will be created by a person Alice knows that will wipe out two-thirds of the world population. Following the Voice’s directions can save everyone—except the person Alice is ordered to kill. Dunn’s (Star-Crossed, 2018, etc.) latest YA adventure offers increasingly tantalizing twists that gleam in succession like nested matryoshka dolls. Alice will charm readers with her quirks, especially her devotion to Chris Hemsworth of Marvel’s Avengers films. Tension builds as characters in the large cast, including crushworthy Zeke Cain and the brilliant Cristela Ruiz, become potential targets for Alice’s mission. Details about Thai culture add a splendid dimension to the narrative; for example, Bandit is pronounced “bun-dit” and means “one who is wise.” While the notion of a high school killer may not sit well with some, the author doesn’t use the device lightly. Her book takes a strong anti-bullying stance, doing so through an entertaining narrative that doesn’t resort to preaching. The author’s heart and craftiness make a sequel welcome.

Well-drawn characters and playful twists keep this thriller fully charged.

Pub Date: Feb. 4, 2020

ISBN: 978-1-64063-412-1

Page Count: 400

Publisher: Entangled Teen

Review Posted Online: Jan. 16, 2020

Kirkus Reviews Issue: March 15, 2020

Next book

THE LONG HAND OF TWILIGHT

Great for a middle- or high-school audience looking for some fun.

Comedy and suspense dominate this imaginative twist on the Dracula legend.

Harnissey, Dracula’s vampire nephew, and his companion, the ancient spider Morleaux, arrive at the old homestead for a visit when Dracula leaves for London. Harnissey, innocent, well-meaning and constantly bumbling, is attacked by the vampire sisters in residence, who intend to take over the castle while the Master is away. He and his intelligent spider sidekick eventually form an alliance with Dracula’s undead butler, a nicely drawn character always surrounded by a halo of buzzing flies, and a kingly, sinister cat, to do battle against a centuries-old vampire sorceress who’s arrived holding a grudge, along with her skeleton army. Bayne has a flair for droll comedy. His monstrous characters stand out clearly and distinctly as individuals, and the author’s clever focus on the other side of Bram Stoker’s novel helps fill out the story. The humorous undead protagonists, who are afraid of ghosts, add plenty of flavor to the story, as does the author’s incorporation of historical detail. The only flaw is Bayne’s tendency toward too-flippant dialogue, which is clearly designed to appeal to adolescents, but is inconsistent with the more sophisticated style used in the narration. Still, this is an entertaining romp that displays originality and inventiveness.

Great for a middle- or high-school audience looking for some fun. (Fiction. YA)

Pub Date: Sept. 27, 2006

ISBN: 0-595-40242-9

Page Count: -

Publisher: N/A

Review Posted Online: May 23, 2010

Close Quickview