A superb, captivating work from a promising new literary voice.

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THE REVOLVING HEART

A call from an old friend in need leads a struggling playwright to come to terms with his complex history in Augello’s debut novel.

Donatello “Duck” Marcino is a master pizza chef, an unsuccessful playwright, and a narcoleptic. Amy is a suicidal, alcoholic single mother. The two were inseparable in their teenage years, during which they often babysat for the much younger Sarah Carpenter, whose mother was a less-than-ideal parent. A day at the beach in the 1990s changed their lives immeasurably, though, as Sarah went missing. Duck still has no idea what really happened that day, as he fell asleep on the beach as a result of his narcolepsy. It was generally assumed that Sarah drowned, although Amy claimed that the school drama teacher, Michael Ronan, whom Duck idolized, kidnapped the girl. However, police found no evidence that this was the case. Duck later left New Jersey for California, but a distress call from Amy 20 years later draws him back to his hometown to confront old demons. Duck, accompanied by his remarkably tolerant girlfriend, Kelly, immerses himself in the world he left behind and comes to a new, harrowing understanding of the events surrounding Sarah’s disappearance. Augello’s novel is a beautifully crafted fictional study of the long-term impact of neglect and abuse. Although the initial setup is reminiscent of a crime novel, the story gradually settles into a more reflective narrative about the choices that people make, the bonds they forge, and the obligations they can’t escape, however much they might try. The prose style is first-rate, featuring hints of Douglas Coupland and Philip Roth, cut through with the flavor of Beat Generation narratives. Augello shows a knack for sharp, believable dialogue, and his character construction is impressive. The unsettling malice of male aggression simmers throughout the story, as well, without ever feeling over-the-top.

A superb, captivating work from a promising new literary voice.

Pub Date: April 16, 2020

ISBN: 978-1-68433-477-3

Page Count: 244

Publisher: Black Rose Writing

Review Posted Online: March 18, 2020

Kirkus Reviews Issue: May 1, 2020

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THE PRINCE OF TIDES

A NOVEL

A flabby, fervid melodrama of a high-strung Southern family from Conroy (The Great Santini, The Lords of Discipline), whose penchant for overwriting once again obscures a genuine talent. Tom Wingo is an unemployed South Carolinian football coach whose internist wife is having an affair with a pompous cardiac man. When he hears that his fierce, beautiful twin sister Savannah, a well-known New York poet, has once again attempted suicide, he escapes his present emasculation by flying north to meet Savannah's comely psychiatrist, Susan Lowenstein. Savannah, it turns out, is catatonic, and before the suicide attempt had completely assumed the identity of a dead friend—the implication being that she couldn't stand being a Wingo anymore. Susan (a shrink with a lot of time on her hands) says to Tom, "Will you stay in New York and tell me all you know?" and he does, for nearly 600 mostly-bloated pages of flashbacks depicting The Family Wingo of swampy Colleton County: a beautiful mother, a brutal shrimper father (the Great Santini alive and kicking), and Tom and Savannah's much-admired older brother, Luke. There are enough traumas here to fall an average-sized mental ward, but the biggie centers around Luke, who uses the skills learned as a Navy SEAL in Vietnam to fight a guerrilla war against the installation of a nuclear power plant in Colleton and is killed by the authorities. It's his death that precipitates the nervous breakdown that costs Tom his job, and Savannah, almost, her life. There may be a barely-glimpsed smaller novel buried in all this succotash (Tom's marriage and life as a football coach), but it's sadly overwhelmed by the book's clumsy central narrative device (flashback ad infinitum) and Conroy's pretentious prose style: ""There are no verdicts to childhood, only consequences, and the bright freight of memory. I speak now of the sun-struck, deeply lived-in days of my past.

Pub Date: Oct. 21, 1986

ISBN: 0553381547

Page Count: 686

Publisher: Houghton Mifflin

Review Posted Online: Oct. 30, 2013

Kirkus Reviews Issue: Sept. 15, 1986

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Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

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TOMORROW, AND TOMORROW, AND TOMORROW

The adventures of a trio of genius kids united by their love of gaming and each other.

When Sam Masur recognizes Sadie Green in a crowded Boston subway station, midway through their college careers at Harvard and MIT, he shouts, “SADIE MIRANDA GREEN. YOU HAVE DIED OF DYSENTERY!” This is a reference to the hundreds of hours—609 to be exact—the two spent playing “Oregon Trail” and other games when they met in the children’s ward of a hospital where Sam was slowly and incompletely recovering from a traumatic injury and where Sadie was secretly racking up community service hours by spending time with him, a fact which caused the rift that has separated them until now. They determine that they both still game, and before long they’re spending the summer writing a soon-to-be-famous game together in the apartment that belongs to Sam's roommate, the gorgeous, wealthy acting student Marx Watanabe. Marx becomes the third corner of their triangle, and decades of action ensue, much of it set in Los Angeles, some in the virtual realm, all of it riveting. A lifelong gamer herself, Zevin has written the book she was born to write, a love letter to every aspect of gaming. For example, here’s the passage introducing the professor Sadie is sleeping with and his graphic engine, both of which play a continuing role in the story: “The seminar was led by twenty-eight-year-old Dov Mizrah....It was said of Dov that he was like the two Johns (Carmack, Romero), the American boy geniuses who'd programmed and designed Commander Keen and Doom, rolled into one. Dov was famous for his mane of dark, curly hair, wearing tight leather pants to gaming conventions, and yes, a game called Dead Sea, an underwater zombie adventure, originally for PC, for which he had invented a groundbreaking graphics engine, Ulysses, to render photorealistic light and shadow in water.” Readers who recognize the references will enjoy them, and those who don't can look them up and/or simply absorb them. Zevin’s delight in her characters, their qualities, and their projects sprinkles a layer of fairy dust over the whole enterprise.

Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

Pub Date: July 5, 2022

ISBN: 978-0-593-32120-1

Page Count: 416

Publisher: Knopf

Review Posted Online: April 13, 2022

Kirkus Reviews Issue: May 1, 2022

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