Readers who don’t need endings tied up with tight little bows will find much to think about here.

INFINITE SKY

Tragedy emerges from the commonplace miseries of everyday life in this evocative mood piece.

Thirteen-year-old Iris lives with her dad and older brother, Sam, in rural England. Until recently, Iris and Sam had a mum as well, but she’s taken off to Tunisia on a mission to find herself. Now Sam’s associating with ruffians, Dad’s taken to drinking, and Iris is avoiding her best friend, unable to bear the smug pity. When a few caravans of Irish “travelers” squat illegally in Dad’s paddock, Iris sees the possibility of something fresh and untainted in her life. But Dad and Sam loathe the travelers, calling them “Gypsies,” “parasites” and worse. Iris strikes up a friendship—and maybe more?—with 14-year-old Trick, but her father becomes increasingly erratic as he sees his control over his family slipping away. Her Dad repeatedly threatens eviction, and Iris must decide whom to believe in the face of petty crime. A senseless act of violence leads to heavily foreshadowed tragedy. This brief, gloomy debut concludes tidily though with an unclear trajectory: After a summer’s adventure, everyone’s right where they started yet nothing’s the same, mirroring the intransigence of hate.

Readers who don’t need endings tied up with tight little bows will find much to think about here. (Fiction. 10-13)

Pub Date: May 27, 2014

ISBN: 978-1-4814-0658-1

Page Count: 256

Publisher: Atheneum

Review Posted Online: March 12, 2014

Kirkus Reviews Issue: April 1, 2014

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Emily’s motives turn out to be little more than a pretext, but the author delivers another clever, suspenseful drama in the...

DEADLY PINK

Vande Velde again traps teenagers inside an authentically depicted arcade game—but here she works twists into the premise that are both amusing and crank up the danger.

As in User Unfriendly (1991) and Heir Apparent (2002), the game, called “The Land of Golden Butterflies,” is manufactured by the shadowy Rasmussem Corp. and is fully immersive, fed directly into the brain through electrodes. Into this game 14-year-old Grace Pizzelli’s big sister Emily has gone; moreover, she has refused to come out and altered the code so she can’t be forcibly ejected. As sessions that run longer than a few hours cause brain damage and death, the corporation desperately turns to Grace to follow Emily in and persuade her to leave. Reluctantly agreeing, Grace discovers to her disgust that, rather than offering the usual heroic-fantasy or science-fiction setting, this digital world has been colored in pinks and lavenders. It is stocked with (supposedly) benign magical creatures and hunky male servitors—in general, it seems designed to cater to 10-year-old would-be princesses. The idyll has gone sour, though, because thanks to Emily’s fiddling, not only have the wish-granting sprites turned nasty, but the game’s governing Artificial Intelligence has changed the Rules—disabling the “Quit” function and forcing both Grace and her already-failing sister to embark on a seemingly hopeless quest with their real lives at stake.

Emily’s motives turn out to be little more than a pretext, but the author delivers another clever, suspenseful drama in the digital domain. (Science fiction. 10-12)

Pub Date: July 10, 2012

ISBN: 978-0-547-73850-5

Page Count: 304

Publisher: Harcourt

Review Posted Online: April 12, 2012

Kirkus Reviews Issue: May 1, 2012

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A tale driven by its informational purpose, with only a short story’s worth of plot.

LOST CAUSE

From the Seven (The Series) series

Posthumous messages and tantalizing clues send a teenager from Canada to Barcelona in search of a hidden chapter from his beloved grandfather’s past.

One of a septet of simultaneously published novels, all by different authors and featuring cousins who are each left a mission or task in their shared grandfather’s will, this takes Steve to Spain, where he discovers that his elder relative was a member of the International Brigades. He is guided by his grandfather’s old journal and also by Laia, an attractive young resident of the city who lectures him on the Spanish Civil War while taking him to several local memorial sites. Steve slowly gains insight into how it felt to believe passionately in a cause—even, in this case, a doomed one—and then to lose that innocent certainty in the blood and shock of war. The storyline is, though, at best only thin glue for a series of infodumps, and readers will get a stronger, more specific view of that conflict’s drama and course from William Loren Katz’s Lincoln Brigade: A Pictorial History (1989).

A tale driven by its informational purpose, with only a short story’s worth of plot. (map and family tree, not seen) (Fiction. 11-13)

Pub Date: Oct. 10, 2012

ISBN: 978-1-55469-944-5

Page Count: 224

Publisher: Orca

Review Posted Online: Aug. 8, 2012

Kirkus Reviews Issue: Sept. 1, 2012

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