McKee's two admirals, both of them famous and boastful, arrive separately in a peaceful village and so disrupt it with their...

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TWO ADMIRALS

McKee's two admirals, both of them famous and boastful, arrive separately in a peaceful village and so disrupt it with their childish, noisy, and/or dangerous competitions (who can make a cow jump higher, who can run across the road more often) that half the population moves away. The innkeeper finally settles them down by offering a prize to the admiral who can keep the peace longest--but if this is leading up to some kind of home truth McKee deliberately blows it by introducing two famous generals whose arrival drives out the other half of the town's population. Till then the pages have teemed with McKee's primitivist villagers, who are more grotesque than his usual cartoon figures--all those gaping, tonsil-baring shouts--but the visual din is as pointless as the story.

Pub Date: Oct. 12, 1977

ISBN: N/A

Page Count: -

Publisher: Houghton Mifflin

Review Posted Online: N/A

Kirkus Reviews Issue: Oct. 1, 1977

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