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ULTIMATUS, A GAMING CORPORATION

A tense thriller that will appeal to fans of video games and sinister villains.

In the near future, video games have grown more advanced—and deadly—in Dober’s debut sci-fi thriller.

Ultimatus, the most advanced video game of them all, is also the most dangerous, or so some people suspect. Its high-tech Ultisuits immerse the wearer in the game, making it a taxing physical challenge. Most players don’t really believe the rumors about the yearly tournament though. Even the most highly skilled players, who understand the game’s demands and are paid handsomely to play Ultimatus, don’t think that anyone actually dies when his or her avatar is killed. Others are starting to wonder, however. As this year’s game approaches and people begin to disappear, the law enforcement agencies of several countries plan to find the missing players along with the tournament’s location and creator. Known only as Fellini, the game’s maker has so far organized four Ultimatuses without anyone but the players knowing where they are held. CIA agents Simon Prince and Mark Sloan have been playing the game as one character in an attempt to be invited to the tournament, but only one of them can actually attend in person. Eventually, Mark finds himself alone at the Ultimatus’ final stage. He quickly falls in with top players Stellan Bostrøm and Gina Gazzoni, but although he likes Stellan as a friend and is attracted to Gina, Mark has to concentrate on one thing above all—surviving the match. Dober moves the action along at a whirlwind pace, immersing readers in the virtual world and keeping tension high as both Mark and Simon fight for Mark’s life. Although there are certainly plenty of killer video game stories in the sci-fi world, Dober manages to keep things interesting with an easy style that toggles seamlessly between game play and the real world, resulting in an action-stuffed, enjoyable read.

A tense thriller that will appeal to fans of video games and sinister villains.

Pub Date: April 3, 2014

ISBN: 978-1497456655

Page Count: 244

Publisher: CreateSpace

Review Posted Online: April 27, 2015

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THE LONG HAND OF TWILIGHT

Great for a middle- or high-school audience looking for some fun.

Comedy and suspense dominate this imaginative twist on the Dracula legend.

Harnissey, Dracula’s vampire nephew, and his companion, the ancient spider Morleaux, arrive at the old homestead for a visit when Dracula leaves for London. Harnissey, innocent, well-meaning and constantly bumbling, is attacked by the vampire sisters in residence, who intend to take over the castle while the Master is away. He and his intelligent spider sidekick eventually form an alliance with Dracula’s undead butler, a nicely drawn character always surrounded by a halo of buzzing flies, and a kingly, sinister cat, to do battle against a centuries-old vampire sorceress who’s arrived holding a grudge, along with her skeleton army. Bayne has a flair for droll comedy. His monstrous characters stand out clearly and distinctly as individuals, and the author’s clever focus on the other side of Bram Stoker’s novel helps fill out the story. The humorous undead protagonists, who are afraid of ghosts, add plenty of flavor to the story, as does the author’s incorporation of historical detail. The only flaw is Bayne’s tendency toward too-flippant dialogue, which is clearly designed to appeal to adolescents, but is inconsistent with the more sophisticated style used in the narration. Still, this is an entertaining romp that displays originality and inventiveness.

Great for a middle- or high-school audience looking for some fun. (Fiction. YA)

Pub Date: Sept. 27, 2006

ISBN: 0-595-40242-9

Page Count: -

Publisher: N/A

Review Posted Online: May 23, 2010

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LEGACY

From the Legacy Trilogy series , Vol. 1

A fantasy romance novel that shows much promise as the kickoff to a series.

A princess must choose between her kingdom and her true love.

  Princess Alera, heiress to the throne of Hytanica, has reached a crossroads in her life. She has agreed to marry to benefit her kingdom. But Alera is displeased with her father’s choice of suitor, the egocentric and arrogant Lord Steldor. Selected for his firm hand and military skill, Steldor can expect to wield much power over the inquisitive and spirited princess–Hytanic tradition favors the rule of males, so Alera must settle down and defer to her leading man. As preparations for marriage are made, the return of a long-lost child of Hytanica, Narian, from the rival Cokyri people sends shockwaves through the kingdom–and Alera’s heart. The Cokyri are renowned for their violent and bloodthirsty ways, and Narian is welcomed warily by the masses. Alera is quick to warm to him–he is mysterious and daring, fearless and capable. And Narian takes her seriously. Their clandestine relationship leads Alera to take dangerous risks, especially when the Cokyrians’ plans to reclaim Narian as their own come to light. The looming conflict jeopardizes their nascent love affair, as well as the whole of Hytanica. The princess finds herself not only pitted between two suitors but forced to decide between her royal obligations and her heart’s deepest desire. Debut novelist Kluver’s solid world-building skills flesh out this dynamic coming-of-age romance with strong detail and cultural development. Alera is fiery and likable and will find favor among young adult readers. Lively secondary characters, with the exception of a somewhat flat depiction of Steldor, and sharp dialogue, combined with richly imagined Hytanic legend and history, keep the pace of this epic moving until the last scene. However, the tale’s abrupt cliffhanger leaves both major story lines frustratingly stalled until the sequel.

A fantasy romance novel that shows much promise as the kickoff to a series.

Pub Date: April 15, 2008

ISBN: 978-0-9802089-7-9

Page Count: -

Publisher: N/A

Review Posted Online: Jan. 14, 2011

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