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ONE IF BY LAND, TWO IF BY SUBMARINE

From the Saving America series , Vol. 1

Rambunctious YA educational entertainment that reimagines the American Revolution as a time-travel escapade.

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In Schnabel’s YA debut, four kids go on an amazing time-travel adventure to foil a saboteur who’s trying to make sure that the United States never comes to be.

In the present day, four youngsters are enrolled in a peculiar Wisconsin “Revolutionary War reenactment camp,” where they’re forced to endure authentic re-creations of hardships that people faced during the American Revolution. Thirteen-year-old Kep Westguard and his younger brother, Max, are mainly there to win a monetary prize for “best historical skirmishing” so that Kep can attend a swim camp instead. Adolescent animal rights firebrand Tela has more enthusiasm for the Revolutionary War camp—and skill with firearms—but she refuses to wear fur or leather or eat meat. T.J., who’s African American, doesn’t like that the reenactors, like Kep, Max, and Tela, are disproportionately white, as many free people of color took part in the historical fighting. He’s also sure that the place is actually a hidden-camera reality TV production. Then camp authorities tell the four kids that they’re being groomed to be time voyagers to head off an incredible crisis. A rogue, adult time traveler named Fox, they say, aims to sabotage events on the key night of April 18, 1775, when the famed “midnight ride” of Paul Revere took place (as well as a similar ride by the lesser-known William Dawes). Without foreknowledge of approaching British troops, the Colonial uprising in New England will be crushed—and the United States will never be conceived. The four kids possess the proper DNA for time travel, so they’re America’s best hope to go back in time and carry out the crucial warnings themselves. A short particle-accelerator–assisted trip later, the kids are outside Boston in 1775, bewildered and facing a seemingly impossible challenge.

In this hybrid of YA historical classic Johnny Tremain (1943) and Michael Crichton’s popcorn-SF tale Timeline (1999), Schnabel sacrifices gee-whiz science-fictional awe in favor of semicomic bickering over whether time travel is real or not. She follows this with cliffhanger after cliffhanger as the kids eventually realize that their anachronistic adventure is actually happening. The author particularly scores points by focusing on some somewhat lesser-known players of the Revolutionary War, such as British Army Gen. Thomas Gage, the poet Phillis Wheatley, and black Freemason Prince Hall. More familiar figures, such as George Washington and Revere, barely have walk-ons, but John Hancock and John Adams do take part, with the former amusingly portrayed as a brave but rather clueless figure. Perhaps most strikingly, the novel has its young characters argue over whether the United States is worth saving given that its birth guarantees a continuation of slavery—as well as animal abuse, Tela points out. This move certainly takes the story out of Esther Forbes territory, and young readers may find that this discussion makes the American Revolution more relatable. There are a few loose ends at the story’s conclusion, especially regarding the rather weakly defined villains, which leaves open the possibility of a sequel.

Rambunctious YA educational entertainment that reimagines the American Revolution as a time-travel escapade.

Pub Date: Oct. 22, 2019

ISBN: 978-1-73386-810-5

Page Count: 296

Publisher: Wonder Jumps Press

Review Posted Online: Feb. 20, 2020

Kirkus Reviews Issue: April 15, 2020

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ONCE A QUEEN

Evocations of Narnia are not enough to salvage this fantasy, which struggles with thin character development.

A portal fantasy survivor story from an established devotional writer.

Fourteen-year-old Eva’s maternal grandmother lives on a grand estate in England; Eva and her academic parents live in New Haven, Connecticut. When she and Mum finally visit Carrick Hall, Eva is alternately resentful at what she’s missed and overjoyed to connect with sometimes aloof Grandmother. Alongside questions of Eva’s family history, the summer is permeated by a greater mystery surrounding the work of fictional children’s fantasy writer A.H.W. Clifton, who wrote a Narnialike series that Eva adores. As it happens, Grandmother was one of several children who entered and ruled Ternival, the world of Clifton’s books; the others perished in 1952, and Grandmother hasn’t recovered. The Narnia influences are strong—Eva’s grandmother is the Susan figure who’s repudiated both magic and God—and the ensuing trauma has created rifts that echo through her relationships with her daughter and granddaughter. An early narrative implication that Eva will visit Ternival to set things right barely materializes in this series opener; meanwhile, the religious parable overwhelms the magic elements as the story winds on. The serviceable plot is weakened by shallow characterization. Little backstory appears other than that which immediately concerns the plot, and Eva tends to respond emotionally as the story requires—resentful when her seething silence is required, immediately trusting toward characters readers need to trust. Major characters are cued white.

Evocations of Narnia are not enough to salvage this fantasy, which struggles with thin character development. (author’s note, map, author Q&A) (Religious fantasy. 12-14)

Pub Date: Jan. 30, 2024

ISBN: 9780593194454

Page Count: 384

Publisher: WaterBrook

Review Posted Online: Oct. 21, 2023

Kirkus Reviews Issue: Nov. 15, 2023

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LEGEND

From the Legend series , Vol. 1

This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes

A gripping thriller in dystopic future Los Angeles.

Fifteen-year-olds June and Day live completely different lives in the glorious Republic. June is rich and brilliant, the only candidate ever to get a perfect score in the Trials, and is destined for a glowing career in the military. She looks forward to the day when she can join up and fight the Republic’s treacherous enemies east of the Dakotas. Day, on the other hand, is an anonymous street rat, a slum child who failed his own Trial. He's also the Republic's most wanted criminal, prone to stealing from the rich and giving to the poor. When tragedies strike both their families, the two brilliant teens are thrown into direct opposition. In alternating first-person narratives, Day and June experience coming-of-age adventures in the midst of spying, theft and daredevil combat. Their voices are distinct and richly drawn, from Day’s self-deprecating affection for others to June's Holmesian attention to detail. All the flavor of a post-apocalyptic setting—plagues, class warfare, maniacal soldiers—escalates to greater complexity while leaving space for further worldbuilding in the sequel.

This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes . (Science fiction. 12-14)

Pub Date: Nov. 29, 2011

ISBN: 978-0-399-25675-2

Page Count: 336

Publisher: Putnam

Review Posted Online: April 8, 2011

Kirkus Reviews Issue: Oct. 15, 2011

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