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THE ENIGMA GAME by Elizabeth Wein Kirkus Star

THE ENIGMA GAME

by Elizabeth Wein

Pub Date: Nov. 3rd, 2020
ISBN: 978-1-368-01258-4
Publisher: Disney-Hyperion/LBYR

Wein returns with another emotional flight through World War II, this time in Scotland.

Three young people’s lives intersect in a remote Scottish village, their bond cemented by the unexpected receipt of the first Enigma machine to reach Allied hands. Characters who appear here from earlier volumes include: volunteer Ellen McEwen, respected by others who don’t know she’s a Traveller; flight leader Jamie Beaufort-Stuart, alive but with a flight log of dead friends; and 15-year-old biracial Jamaican English orphan Louisa Adair, employed (by phone, without disclosing her skin color) to care for an elderly but fierce German woman. All of them are bound by a sense of helplessness and a desire to make a difference; Wein shines at exploring the tension between the horrors of war and its unexpected pleasures, many thanks to friendships that could only exist during a time of upheaval. In many ways a small story about big things—fitting in a novel thematically focused on the ways individuals matter—this is historical fiction at its finest, casting a light on history (with some minor liberties, noted in the extensive backmatter) as well as raising questions still relevant today, particularly around class and race, nationality and belonging; unexpected connections across those gulfs lead to moments of love and heartbreak for readers and characters alike.

Another soaring success.

(author’s note, resources) (Historical fiction. 12-18)