THE SIGN OF THE SEAHORSE: A Tale of Greed and High Adventure in Two Acts by Graeme Base

THE SIGN OF THE SEAHORSE: A Tale of Greed and High Adventure in Two Acts

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KIRKUS REVIEW

The Australian creator of the best-selling Animalia (1987) concocts an underwater yarn in which the ugly Grouper and his henchmen, who have opened up some barrels of toxic waste on the ocean floor in a real-estate takeover attempt, are heroically outwitted by an intrepid band of soldier crabs in full regimental regalia, the amiable Pearl (waitress at the Seahorse Cafe), and the ""Catfish Gang,"" including Pearl's loutish brother Finneus (""really just your normal teenage Trout""). All of this is related in interminable, relentlessly rhythmic doggerel--peppered with clever turns of phrase, but not enough to spice this abundant fish stew. What will draw readers, and buyers, is the art: a fully imagined underwater world where a sea snail may carry a backpack complete with kettle and kitchen sink, the fishy heroine wears an apron and pearls, and each believably fishy face is also a witty human caricature. At least as imaginative as--and less earnest than--Gurney's Dinotopia (p. 921), and illustrated with greater skill; there's also the ecological message.

Pub Date: Oct. 1st, 1992
Page count: 44pp
Publisher: Abrams