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THE WHISPERING SKULL

From the Lockwood & Co. series , Vol. 2

Rousing adventures for young tomb robbers and delvers into realms better left to the dead.

An occult portal and its spectral guardian nearly cut short the careers of three rising young ghost hunters in this madcap sequel to The Screaming Staircase (2013).

Continuing their predilection for falling into predicaments that require rapier work and fast exits, psychic detection agents Lockwood, George and Lucy are reluctantly hired by Scotland Yard to track down a mystical old “bone-glass” no sooner found in the arms of a moldering exhumed corpse than stolen. As everyone who has looked into this small but potent artifact seems to have either been driven insane or eaten by rats (or both), police and psychic black marketeers are equally eager to get their hands on it. In fine form, Stroud sends Lockwood & Co. on a trail that leads from an upper-crust social event to the mucky margins of the Thames and into dust-ups with thugs, rival agents and carloads of ectoplasmic horrors that can kill with just a touch. Lucy’s cautionary “If you’re easily icked-out, you might want to skip the rest of this paragraph…” goes for more than one grisly passage. For all their internecine squabbling, the three protagonists make a redoubtable team—and their supporting cast, led by the sneering titular skull in a jar, adds color and complications aplenty.

Rousing adventures for young tomb robbers and delvers into realms better left to the dead. (Ghost adventure. 11-13)

Pub Date: Sept. 16, 2014

ISBN: 978-1-4231-6492-0

Page Count: 400

Publisher: Disney-Hyperion

Review Posted Online: July 28, 2014

Kirkus Reviews Issue: Aug. 15, 2014

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YOU CAN'T HAVE MY PLANET, BUT TAKE MY BROTHER, PLEASE!

Not a total nonstarter, though the nonsensical premise fully qualifies as a literary lead balloon.

Shovels full of throwaway gags and silly aliens fail to lighten this overstuffed and entirely predictable debut.

Handed a planetary lease signed by Adam and Eve, 13-year-old Giles learns that since humanity has done a lousy job of caring for the Earth, everyone will be transported to the concrete wasteland of Desoleen to make way for new owners unless he removes all the trash and graffiti from Manhattan Island in 24 hours and adds five million leaves to clear the air. Fortunately he has allies—notably cute, blue-skinned lawyer (soon girlfriend) Tula and gelatinous genius inventor (and shoe fetishist) Melissa Sprinkles. The latter provides both deceptively tiny “flyplanes” with magic paint-removing rays and street-cleaning droids that replicate themselves into an army using the trash they pick up and then turn into giant trees. Unfortunately, purple hyperbrat Princess Petulance is hot to trot from her own despoiled planet and so stands ready to sabotage the clean-up in any cheating way she can. Mihaley squeezes in sibling issues, the requisite bully (who ends up totally pwned by Giles’ new techno toys) and aptly named alien life forms like a “wino tree” before thoroughly contrived last-minute treachery is scotched thanks to hordes of children inspired to finish the makeover by Giles’ wheelchair-bound eco-blogger buddy Navida.

Not a total nonstarter, though the nonsensical premise fully qualifies as a literary lead balloon. (Science fiction/fantasy. 11-13)

Pub Date: April 10, 2012

ISBN: 978-0-312-61891-9

Page Count: 256

Publisher: Feiwel & Friends

Review Posted Online: Jan. 3, 2012

Kirkus Reviews Issue: Jan. 15, 2012

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DUCK BOY

The premise is better than the execution, but readers who aren’t bothered by arbitrary notions and unlikely situations will...

A teenager takes up alchemy where his suddenly vanished mom left off and falls afoul of police, vicious thugs and a digital intelligence determined to separate him into generic components.

Battling grief and a loser mentality (the latter reinforced by widespread derision after a quixotic attempt to save a duck frozen into a pond), Steve is electrified when his eccentric great-aunt Shannon transforms an ordinary “clock” into a “lock.” She informs him that he, too, can use words to work transformations—and perhaps discover what happened to his mother. Stronger on action than logic, the plot then proceeds to evolve into a wild tangle. On the one hand, Steve is pursued by police for a series of kidnappings and house trashings that are actually the work of rival alchemist John Dee and his murderous crew, and on the other, he travels back and forth between this plane and a “World of Pieces” where everything is made of numbers and a hypnotic voice urges him to dissolve into a protean liquid. Bunn works a predictable transformation on Steve, who rescues everybody, and caps his debut with a tidy, melodramatic, thoroughly contrived happy ending.

The premise is better than the execution, but readers who aren’t bothered by arbitrary notions and unlikely situations will enjoy the nonstop action. (Fantasy. 11-13)

Pub Date: Oct. 20, 2012

ISBN: 978-1-938463-60-0

Page Count: 288

Publisher: Bitingduck Press

Review Posted Online: Aug. 21, 2012

Kirkus Reviews Issue: Sept. 15, 2012

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