A teenager prefers her life in the MMORPG Garlandía.
Diana, a lesbian recent high school graduate with a Black mom and white dad, barely leaves the apartment. Out in the world, she feels constantly judged and evaluated for her clothing and makeup and belittled for her autism. Online as Lune, she’s an up-and-coming streamer showcasing her gaming skills, and she has friends in fellow players Taurus and Needles (and a persistent troll who shows up to harass her). After the trio finish a difficult mission together with low health, it seems that an undignified death in a blizzard is in store for their characters. Enter Nocht, Garlandía’s top player, who never reveals her real face or voice. Nocht heals them and then asks Lune to join her in a mission. Diana is excited about spending time with her crush and idol but wonders why Nocht is interested in someone who’s playing at a much lower level. Diana’s experiences and relationships are evocative of those of many social outsiders. Refreshingly, while she’s affected by her autism, it’s never treated as something that’s wrong with her. Her portrayal avoids stereotypes, clearly showing that her issues are caused by a world that refuses to make space for her neurodivergence. The game systems of Garlandía are poorly executed, however, with a baffling in-game economy and combat system that will make those in the know flinch.
Strong characterization marred by video game worldbuilding that’s best enjoyed by non-gamers.
(Fiction. 14-18)