by Liam O'Donnell ; illustrated by Mike Deas ‧ RELEASE DATE: March 1, 2015
Young readers will slurp up the gumshoes’ gooey first exploit with relish. And perhaps a few choco-slug cookies.
The game’s afoot (so to speak) for two amateur sleuths when slime monsters belonging to the school custodian go on a rampage.
Who let Gravelmuck Elementary’s hardworking (“Slime acid is perfect for getting dried troll boogers off drinking fountains”) if hazardous blobs loose? Seeing kindly old caretaker Thaxlin Snag dragged off to jail, fourth-graders Fizz Marlow and Tank Wrenchlin—a goblin and a troll, respectively—slide resolutely into an investigation of this obvious frame-up. Hints of major malfeasance in the works soon bubble into view as an exhibit of dragon treasures opens across the street from the school just as rumors surface that a gang of gremlin art thieves is in the area. Plopping a few red herrings into the stew along with lots of big, fat, obvious clues, O’Donnell rolls out a slick subterranean caper flavored with a diverse nonhuman cast, topped off with a suspenseful scramble. It’s all served up with a quivering dollop of complications related to the uneasy local détente between monsters, who are more comfortable with machines, and the dark mages of Slick City’s mysterious Shadow Tower. Deas’ frequent cartoon illustrations add zesty incidents and punch lines to the plot.
Young readers will slurp up the gumshoes’ gooey first exploit with relish. And perhaps a few choco-slug cookies. (Mystery/fantasy. 9-11)Pub Date: March 1, 2015
ISBN: 978-1-4598-0810-2
Page Count: 152
Publisher: Orca
Review Posted Online: Dec. 5, 2014
Kirkus Reviews Issue: Dec. 15, 2014
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by Vashti Hardy ; illustrated by George Ermos ‧ RELEASE DATE: March 17, 2020
A kid adventurer with a disability makes this steampunk offering stand out.
Orphaned twins, an adventurer dad lost to an ice monster, and an airship race around the world.
In Lontown, 12-year-old twins Arthur and Maudie learn that their explorer father has gone missing on his quest to reach South Polaris, the crew of his sky-ship apparently eaten by monsters. As he’s accused of sabotage, their father’s property is forfeit. The disgraced twins are sent off to live in a garret in a scene straight out of an Edwardian novel à la A Little Princess. Maudie has the consolation of her engineering skills, but all Arthur wants is to be an adventurer like his father. A chance to join Harriet Culpepper’s journey to South Polaris might offer excitement and let him clear his father’s name—if only he can avoid getting eaten by intelligent ice monsters. Though some steampunk set dressing is appropriately over-the-top (such as a flying house, thinly depicted but charming), adaptive tools for Arthur’s disability are wonderfully realistic. His iron arm is a standard, sometimes painful passive prosthesis. The crew adapts the airship galley for Arthur’s needs, even creating a spiked chopping board. Off the ship, Arthur and Maudie meet people and animals in vignettes that are appealingly rendered but slight. Harriet teaches the white twins respect for the cultures they encounter on these travels, though they are never more than observers of non-Lontowners’ different ways.
A kid adventurer with a disability makes this steampunk offering stand out. (Steampunk. 9-11)Pub Date: March 17, 2020
ISBN: 978-1-324-00564-3
Page Count: 352
Publisher: Norton Young Readers
Review Posted Online: Dec. 7, 2019
Kirkus Reviews Issue: Jan. 1, 2020
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by Vashti Hardy ; illustrated by George Ermos
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by Elizabeth Eulberg ‧ RELEASE DATE: Sept. 6, 2016
A smart, fresh take on an old favorite makes for a terrific series kickoff
A modern Sherlock Holmes retelling brings an 11-year-old black John Watson into the sphere of know-it-all 9-year-old white detective Shelby Holmes.
John's an Army brat who's lived in four states already. Now, with his parents' divorce still fresh, the boy who's lived only on military bases must explore the wilds of Harlem. His new life in 221A Baker St. begins inauspiciously, as before he's even finished moving in, his frizzy-haired neighbor blows something up: "BOOM!" But John's great at making friends, and Shelby certainly seems like an interesting kid to know. Oddly loquacious, brusque, and extremely observant, Shelby's locally famous for solving mysteries. John’s swept up in her detecting when a wealthy, brown-skinned classmate enlists their help in the mysterious disappearance of her beloved show dog, Daisy. Whatever could have happened to the prizewinning Cavalier King Charles spaniel? Has she been swiped by a jealous competitor? Has Daisy’s trainer—mysteriously come into enough money to take a secret weekend in Cozumel—been placing bets against his own dog? Brisk pacing, likable characters, a few silly Holmes jokes ("I'm Petunia Cumberbatch," says Shelby while undercover), and a diverse neighborhood, carefully and realistically described by John, are ingredients for success.
A smart, fresh take on an old favorite makes for a terrific series kickoff . (Mystery. 9-11)Pub Date: Sept. 6, 2016
ISBN: 978-1-68119-051-8
Page Count: 240
Publisher: Bloomsbury
Review Posted Online: June 21, 2016
Kirkus Reviews Issue: July 1, 2016
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