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DRAGON OPS by Mari Mancusi

DRAGON OPS

by Mari Mancusi

Pub Date: May 12th, 2020
ISBN: 978-1-368-04090-7
Publisher: Disney-Hyperion/LBYR

Trapped inside a mixed-reality game, two siblings race the clock to defeat a villainous AI dragon and rescue their cousin.

Ian Rivera, a 12-year-old misunderstood gamer, loves the Fields of Fantasy role-playing game more than anyone. Now he gets to enter the world through Dragon Ops, a mixed-reality theme park on a small island. When the game’s ultimate, undefeatable opponent seizes control of the game, the stakes rise to the highest possible level: die in the game, die in real life. In order to beat that boss—Atreus, a red dragon with fire power—Ian’s party needs to collect three Elemental Stones from the other three dragons that maintain balance in the world: earth, water, and (no, not air) ice. Mancusi packs the story with references to memes, video games, and Disney in the vein of Ready Player One (the movie is actively referenced in the text). The surname Rivera is the only indicator of cultural identity for Ian and his family. They are otherwise presumed white. Ikumi, a girl whose avatar has “eyes like an anime character's," is Japanese, as is one of the game’s creators. Their representation comes in the form of sprinkled-in lines about bowing and “gaijin,” which smacks more of exoticization than authenticity, especially as they are seen through Ian’s perspective.

For all its cool premise, this fantasy’s full of tropes but no surprises.

(Science fiction/fantasy. 8-12)