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KNIGHTS VS. DINOSAURS

Epic—in plot, not length—and as wise and wonderful as Gerald Morris’ Arthurian exploits.

Who needs dragons when there are Terrible Lizards to be fought?

Having recklessly boasted to King Arthur and the court that he’d slain 40 dragons, Sir Erec can hardly refuse when Merlin offers him more challenging foes…and so it is that in no time (so to speak), Erec, with bookish Sir Hector, the silent and enigmatic Black Knight, and blustering Sir Bors with his thin but doughty squire, Mel, in tow, are hewing away at fearsome creatures sporting natural armor and weapons every bit as effective as knightly ones. Happily, while all the glorious mashing and bashing leads to awesome feats aplenty—who would suspect that a ravening T. Rex could be decked by a well-placed punch to the jaw?—when the dust settles neither bloodshed nor permanent injury has been dealt to either side. Better yet, not even the stunning revelation that two of the Three Stooges–style bumblers aren’t what they seem (“Anyone else here a girl?”) keeps the questers from developing into a well-knit team capable of repeatedly saving one another’s bacon. Phelan endows the all-white human cast with finely drawn, eloquently expressive faces but otherwise works in a loose, movement-filled style, pitting his clanking crew against an almost nonstop onslaught of toothy monsters in a monochrome mix of single scenes and occasional wordless sequential panels.

Epic—in plot, not length—and as wise and wonderful as Gerald Morris’ Arthurian exploits. (Graphic/fantasy hybrid. 9-11)

Pub Date: Oct. 23, 2018

ISBN: 978-0-06-268623-7

Page Count: 160

Publisher: Greenwillow Books

Review Posted Online: June 24, 2018

Kirkus Reviews Issue: July 15, 2018

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BRIGHTSTORM

From the Brightstorm series , Vol. 1

A kid adventurer with a disability makes this steampunk offering stand out.

Orphaned twins, an adventurer dad lost to an ice monster, and an airship race around the world.

In Lontown, 12-year-old twins Arthur and Maudie learn that their explorer father has gone missing on his quest to reach South Polaris, the crew of his sky-ship apparently eaten by monsters. As he’s accused of sabotage, their father’s property is forfeit. The disgraced twins are sent off to live in a garret in a scene straight out of an Edwardian novel à la A Little Princess. Maudie has the consolation of her engineering skills, but all Arthur wants is to be an adventurer like his father. A chance to join Harriet Culpepper’s journey to South Polaris might offer excitement and let him clear his father’s name—if only he can avoid getting eaten by intelligent ice monsters. Though some steampunk set dressing is appropriately over-the-top (such as a flying house, thinly depicted but charming), adaptive tools for Arthur’s disability are wonderfully realistic. His iron arm is a standard, sometimes painful passive prosthesis. The crew adapts the airship galley for Arthur’s needs, even creating a spiked chopping board. Off the ship, Arthur and Maudie meet people and animals in vignettes that are appealingly rendered but slight. Harriet teaches the white twins respect for the cultures they encounter on these travels, though they are never more than observers of non-Lontowners’ different ways.

A kid adventurer with a disability makes this steampunk offering stand out. (Steampunk. 9-11)

Pub Date: March 17, 2020

ISBN: 978-1-324-00564-3

Page Count: 352

Publisher: Norton Young Readers

Review Posted Online: Dec. 7, 2019

Kirkus Reviews Issue: Jan. 1, 2020

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KENNY & THE BOOK OF BEASTS

From the Kenny & the Dragon series

This oblique homage to a now-creaky classic is lit by friendships, heroic feats, and exceptional art.

A long-eared young hero takes on a witch bent on trapping rare legendary creatures in a magical book.

Not so much a pastiche of E. Nesbit’s short story “Book of Beasts” as an original novel with cribbed elements, this adventuresome outing regathers and expands the animal cast of DiTerlizzi’s 2008 reworking of The Reluctant Dragon (titled Kenny & the Dragon) for a fresh challenge. As if coping with a dozen baby sisters and tending the bookshop of his questing mentor, Sir George E. Badger, aren’t hard enough, Kenny Rabbit feels abandoned by his best friend, dessert-loving dragon Grahame—who happily recognizes the supposedly mythical manticore that springs from the pages of a grimoire as an acquaintance from olden days. Avid to collect magical creatures of all sorts, the book’s owner, sinister opossum Eldritch Nesbit, tempts Kenny into an ill-considered bargain. But once he sees not only the manticore, but Grahame too snapped up, Kenny joins allies, notably his redoubtable crush Charlotte the squirrel, in a rumbustious rescue that also frees a host of unicorns and other long-vanished marvels. Aside from the odd griffin or al-mi’raj (a horned rabbit from Persian lore and an outlier in an otherwise Eurocentric cast), everyone in the lively, accomplished illustrations, from Kenny’s impossibly adorable sibs on, sports amusingly anthropomorphic dress and body language.

This oblique homage to a now-creaky classic is lit by friendships, heroic feats, and exceptional art. (Fantasy. 9-11)

Pub Date: Sept. 22, 2020

ISBN: 978-1-4169-8316-3

Page Count: 224

Publisher: Simon & Schuster

Review Posted Online: May 16, 2020

Kirkus Reviews Issue: June 1, 2020

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