by Maurice Shadbolt ; illustrated by Renee Haggo ‧ RELEASE DATE: April 1, 2016
Although the author may be famous in the adult literary world, this story is not a success.
A well-known New Zealand writer for adults offers children a tale about an inanimate object who wants to live like a person.
A mountain walks to town, where it meets Thomas, a white boy who stays behind when all the other people flee, and says: “I only want to live in a house.” Thomas decides that the mountain is too large for any house. There is a folkloric element to the tale, as Thomas tries in three ways to help the mountain get his wish. First he attempts to shrink the mountain with soap and water and then chips away at the stone. Finally, he decides that his father, an artist, will paint the mountain’s picture and put it in a house. He persuades the mountain that it can remain a place where people can enjoy picnicking and skiing and still live in a house with people, a Solomonic solution that may not resonate with the intended audience. The acrylic paintings, mostly in shades of brown and gray, are realistically rendered, except when the mountain comes to life with the craggy, anthropomorphized face of a sculpted idol. There is a surrealist, static feel to some of the paintings, and the language, no doubt aspiring as well to the folkloric, is stilted.
Although the author may be famous in the adult literary world, this story is not a success. (Picture book. 5-7)Pub Date: April 1, 2016
ISBN: 978-1-76036-002-3
Page Count: 32
Publisher: Starfish Bay
Review Posted Online: Feb. 1, 2016
Kirkus Reviews Issue: Feb. 15, 2016
Share your opinion of this book
by Thomas Flintham ; illustrated by Thomas Flintham ‧ RELEASE DATE: Jan. 3, 2017
A strong series start.
In a video game, a superpowered rabbit must rescue a singing dog that brings everyone happiness.
In the frame story, a brown-skinned human protagonist plays a video game on a handheld console evocative of the classic Nintendo Gameboy. The bulk of the book relates the game’s storyline: Animal Town is a peaceful place where everyone is delighted by Singing Dog, until the fun-hating King Viking (whose black-mustachioed, pink-skinned looks reference the Super Mario Brothers game series villain, Wario) uses his army of robots to abduct Singing Dog. To save Singing Dog—and fun—the animals send the fastest among them, Simon the Hedgehog, to get Super Rabbit Boy (who gains speed and jumping powers by eating special carrots) to save the day. The chapters take Super Rabbit Boy through video game levels, with classic, video game–style settings and enemies. Throughout the book, when the game’s player loses either a life in the game or the game entirely, the unnamed kid must choose to persevere and not give up. The storylines are differentiated by colorful art styles—cartoonish for the real world, 8-bit pixel-sprite–style for the game. The fast, repetitive plot uses basic, simple sentences and child-friendly objects of interest, such as lakes of lava, for children working on reading independence, while the nerdy in-jokes benefit adults reading with a child.
A strong series start. (Early reader. 5-7)Pub Date: Jan. 3, 2017
ISBN: 978-1-338-03472-1
Page Count: 80
Publisher: Branches/Scholastic
Review Posted Online: Sept. 18, 2016
Kirkus Reviews Issue: Oct. 1, 2016
Share your opinion of this book
More by Andy Mansfield
BOOK REVIEW
by Andy Mansfield ; illustrated by Thomas Flintham
BOOK REVIEW
by Thomas Flintham ; illustrated by Thomas Flintham
BOOK REVIEW
by Jonathan Litton ; illustrated by Thomas Flintham
by Kathy Caple ; illustrated by Kathy Caple ‧ RELEASE DATE: Aug. 10, 2021
Fast and furious action guaranteed to keep new readers laughing and turning pages.
Never underestimate the chaotic fun that magic and an angry bouncing ball can create.
When Frog goes to the library, he borrows a book on magic. He then heads to a nearby park to read up on the skills necessary to becoming “a great magician.” Suddenly, a deflated yellow ball lands with a “Thud!” at his feet. Although he flexes his new magician muscles, Frog’s spells fall as flat as the ball. But when Frog shouts “Phooey!” and kicks the ball away, it inflates to become a big, angry ball. The ball begins to chase Frog, so he seeks shelter in the library—and Frog and ball turn the library’s usual calm into chaos. The cartoon chase crescendos. The ball bounces into the middle of a game of chess, interrupts a puppet show, and crashes into walls and bookcases. Staying just one bounce ahead, Frog runs, hides, grabs a ride on a book cart, and scatters books and papers as he slides across the library furniture before an alligator patron catches the ball and kicks it out the library door. But that’s not the end of the ball….Caple’s tidy panels and pastel-hued cartoons make a surprisingly effective setting for the slapstick, which should have young readers giggling. Simple sentences—often just subject and verb—with lots of repetition propel the action. Frog’s nonsense-word spells (“Poof Wiffle, Bop Bip!”) are both funny and excellent practice in phonetics. (This book was reviewed digitally.)
Fast and furious action guaranteed to keep new readers laughing and turning pages. (Graphic early reader. 5-7)Pub Date: Aug. 10, 2021
ISBN: 978-0-8234-4341-3
Page Count: 40
Publisher: Holiday House
Review Posted Online: June 1, 2021
Kirkus Reviews Issue: June 15, 2021
Share your opinion of this book
More In The Series
by Sylvie Kantorovitz ; illustrated by Sylvie Kantorovitz
by Dan Yaccarino ; illustrated by Dan Yaccarino
by Miranda Harmon ; illustrated by Miranda Harmon
More by Kathy Caple
BOOK REVIEW
by Kathy Caple ; illustrated by Kathy Caple
BOOK REVIEW
by Kathy Caple & illustrated by Kathy Caple
BOOK REVIEW
by Kathy Caple & illustrated by Kathy Caple
© Copyright 2024 Kirkus Media LLC. All Rights Reserved.
Hey there, book lover.
We’re glad you found a book that interests you!
We can’t wait for you to join Kirkus!
It’s free and takes less than 10 seconds!
Already have an account? Log in.
OR
Sign in with GoogleTrouble signing in? Retrieve credentials.
Welcome Back!
OR
Sign in with GoogleTrouble signing in? Retrieve credentials.
Don’t fret. We’ll find you.