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THE GHOST OF SPRUCE POINT

Kids tackle problems both supernatural and real in this atmospheric story.

During a summer in coastal Maine, the kids of Spruce Point work to break a ghostly curse and save a family inn.

The Home Away Inn has been in 12-year-old Parker Emerton’s family for generations, and he wants to keep it that way, but unlucky occurrences mean money is tight, and Parker’s parents are contemplating selling. He worries about having to leave this place he loves. Along with his younger sister, Bailey; two cousins; and summer friend Frankie, Parker is convinced that a ghost has placed a curse on the place. The kids also suspect grouchy neighbor Mrs. Gruvlig of being a witch. In seeking to contact the ghost and investigate suspected supernatural phenomena, the kids end up solving some of the inn’s problems—just not the way they expected. Most of the phenomena turn out to have rational causes, but a bright green flashing light remains unexplained. The strange happenings draw television ghost hunters to Spruce Point, guaranteeing full rooms at the inn. This is a well-paced mystery with a strong sense of place and solidly developed, realistic relationships. Siblings, cousins, and friends work together closely—they have a high degree of independence but do not lack parental oversight. Parker is adopted, and his school counselor believes he has obsessive tendencies; these facts come up in passing. Main characters default to White.

Kids tackle problems both supernatural and real in this atmospheric story. (Mystery. 9-12)

Pub Date: Aug. 2, 2022

ISBN: 978-1-5344-8611-9

Page Count: 336

Publisher: Aladdin

Review Posted Online: June 7, 2022

Kirkus Reviews Issue: July 1, 2022

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THE ELDERS' QUEST

From the Warriors: Changing Skies series , Vol. 1

A strong start to a new series in the ever-popular Warriors world: Legions of fans will purr.

Increased evidence of encroachment by Twolegs and other ominous signs of change roil the five feline Clans of the lake territories in this kickoff of a new story arc.

In intertwined storylines, a distracting voice in a young apprentice’s head takes on increasingly scary strength, disturbing visions inform an experienced warrior that she’s been chosen by the spirit guides of StarClan to play an unwanted role in impending troubles, and a wise but weakening Clan leader faces being voted out of office due to her age. Meanwhile, the enigmatic Twolegs are tearing up a forested area, poisoning an important stream, and possibly threatening all the established territories of the five Clans. Avid series fans will welcome encounters with older versions of Leafstar, Tawnypelt, and other stalwarts whom they met in previous episodes. Detailed maps labeling the terrain in both cat and Twoleg terms appear at the beginning of the book, along with a cast list of truly imposing length, helping any readers who need reminders to keep track of the dozens of relationships and Clan affiliations. Better yet, expertly mixed in among dreams and discussions that crank up the general level of anxiety, the book has enough incidental action and individual wrestling with personal issues to help the main characters stand out from the furry crowd.

A strong start to a new series in the ever-popular Warriors world: Legions of fans will purr. (Animal fantasy. 9-12)

Pub Date: Jan. 7, 2025

ISBN: 9780063357068

Page Count: 288

Publisher: Harper/HarperCollins

Review Posted Online: Feb. 15, 2025

Kirkus Reviews Issue: March 15, 2025

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SHINJI TAKAHASHI AND THE MARK OF THE COATL

From the Society of Explorers and Adventurers series , Vol. 1

An action-packed fantasy containing a surprising twist.

An old curse and untapped magic lead a boy on a worldwide quest to save his aunt.

Ever since 13-year-old Shinji Takahashi’s parents died, he and his Aunt Yui have lived a life that includes months of travels, hunting for unique items for her shop in Miami. While floating down the Zambezi River, Shinji comes upon a mysterious shop with a small figurine of a Coatl, or mythical feathered serpent, that seems to be calling to him. But after he buys it, Shinji is kidnapped and held captive by the Hightower Corporation in New York City. Aunt Yui is nowhere to be seen—and the Coatl figurine has transformed itself into a tattoo on Shinji’s arm. A Hightower villain informs him that it brings with it a deadly curse. Meanwhile, young prodigy Lucy, who has been working for the corporation, appears in Shinji’s room in the middle of the night: After overhearing Hightower’s evil plans for him, she decides to help him break out. Lucy suggests reaching out to the Society of Explorers and Adventurers, Hightower’s archrivals, for help returning the Coatl to its original temple and finding Shinji’s aunt. This intriguing venture builds to a compelling climax. One question that remains unanswered is why Japanese American Shinji, who has no Mesoamerican heritage, is chosen by the Coatl to be its rescuer; perhaps this will be resolved in the next entry in this new series.

An action-packed fantasy containing a surprising twist. (Fantasy. 9-12)

Pub Date: April 5, 2022

ISBN: 978-1-368-06819-2

Page Count: 320

Publisher: Disney-Hyperion

Review Posted Online: Jan. 10, 2022

Kirkus Reviews Issue: Feb. 1, 2022

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