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by Neil McGarryDaniel Ravipinto illustrated by Amy Houser

Pub Date: March 2nd, 2012
Publisher: Peccable Productions

Co-authors McGarry and Ravipinto jump into the fantasy genre: “The time had come to leap before she looked,” with the rest of the book explaining the heroine’s dramatic decision.

Once Duchess’ situation is understood, one can’t blame the 16-year-old for jumping. Originally an aristocrat and now an orphaned bread girl, she lives in a murky city called Rodaas in an unspecified setting that suggests medieval Earth. The world is run on a system resembling modern gang wars—classes manipulate each other and use identifying colors. In fact, life in Rodaas is often described as a game; those who understand have the best odds of survival. When the Grey—a shadowy group that operates between the power elite and the peasants—invites Duchess to join them, she knows this opportunity might save her. The invitation comes via a token that leads her to a contact who assigns her the dangerous mission of stealing a dagger from an evil lord whom unseen players want eliminated. Duchess’ survival instinct screams to reject the mission, but that instinct also knows it’s her only chance to escape the slums and learn why her family was murdered. She can’t do it alone, so she persuades her friend, the beautiful Lysander, to help. Their plan is as dangerous as daily life in Rodaas, where the stones have ears and transgressions can be fatal. McGarry and Ravipinto portray this world in deft prose that weaves back story and plot into a smooth narrative peopled with credible, appealing characters. Although it takes perhaps too long to figure out the story behind the Greys, as well as to understand Duchess’ motivation in undertaking her mission, Rodaas is so deeply realized, and the conflicts so captivating, that the patient storytelling pays off. The story pulls in the reader from the first sentence and doesn’t let go.

A fresh, compelling twist on fantasy, without magic or sorcery.