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TRACKERS

BOOK ONE

Fifteen-year-old technology genius Adam Henderson and his best friends Finn, Emily and Lewis call themselves “Trackers” (not hackers) and practice “missions” around Seattle using Adam’s high-tech gadgets. Mostly cameras, these gadgets are tied into his semi-secret lab at the back of his father’s computer-repair shop. When the mysterious Glyphmaster tricks Adam into solving a puzzle and then hacks Adam’s unhackable computers, the friends are pulled into a mystery that is more trouble than they ever imagined. In fact, Adam relates the entire tale in an interview with an Inspector Ganz while his friends seem to be in custody elsewhere. Really just half of the story, Carman’s first Trackers installment combines text with short videos and other online content unlockable with codes scattered throughout the book. Transcripts for the videos appear in lettered appendices at the back, as does the Glyph language Adam and his online friends create. A more successful multiplatform integration than the author’s Skeleton Creek duology, this still suffers from light characterization and a pretty dull plot. The website is darn nifty though, and young technophiles will probably make it through on the gee-whiz factor alone. (Adventure/novelty. 9-12)

Pub Date: May 1, 2010

ISBN: 978-0-545-16500-6

Page Count: 224

Publisher: Scholastic

Review Posted Online: Jan. 24, 2011

Kirkus Reviews Issue: April 15, 2010

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ESCAPE

Thrills galore for gamers willing to go along for the ride.

A new virtual-reality theme park goes haywire on a crowd of young ­­victims, er, visitors in Alexander’s latest screamfest.

Having scored one of just 100 coveted preview tickets to a cutting-edge, kids-only venue dubbed ESCAPE, budding amusement park fan and designer Cody Baxter is looking forward to a life-changing experience. What he gets is more of a life-threatening one, as games and rides with names like Triassic Terror and Haunted Hillside not only pit him against a monster and then zombies—or sometimes a monster and zombies—as well as ruthless competing players, but seem tailored to play on individual personal terrors. And, in some never explained way, the VR quickly turns into real battles that inflict real wounds even as the real settings shift with sudden, dizzying unpredictability. Teaming up with loyal new friends Jayson Torn and Inga Andersdottir, the former described as being Japanese and White and the latter as Norwegian, Cody (who seems to default to White) struggles for survival, learning ultimately that ESCAPE was created by an evil genius with an ulterior motive who is convinced that he can teach children a salutary lesson. The plot’s no more logical in its twists and contrivances than the premise, but the author’s knack for spinning out nightmarish situations is definitely on display here as the tale careens toward a properly lurid outcome.

Thrills galore for gamers willing to go along for the ride. (Light horror. 9-12)

Pub Date: June 7, 2022

ISBN: 978-1-338-26047-2

Page Count: 240

Publisher: Scholastic

Review Posted Online: March 15, 2022

Kirkus Reviews Issue: April 1, 2022

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THE LAST LAST-DAY-OF-SUMMER

From the Legendary Alston Boys series , Vol. 1

This can’t be the last we ever hear of the Legendary Alston Boys of the purely surreal Logan County—imaginative,...

Can this really be the first time readers meet the Legendary Alston Boys of Logan County? Cousins and veteran sleuths Otto and Sheed Alston show us that we are the ones who are late to their greatness.

These two black boys are coming to terms with the end of their brave, heroic summer at Grandma’s, with a return to school just right around the corner. They’ve already got two keys to the city, but the rival Epic Ellisons—twin sisters Wiki and Leen—are steadily gaining celebrity across Logan County, Virginia, and have in hand their third key to the city. No way summer can end like this! These young people are powerful, courageous, experienced adventurers molded through their heroic commitment to discipline and deduction. They’ve got their shared, lifesaving maneuvers committed to memory (printed in a helpful appendix) and ready to save any day. Save the day they must, as a mysterious, bendy gentleman and an oversized, clingy platypus have been unleashed on the city of Fry, and all the residents and their belongings seem to be frozen in time and place. Will they be able to solve this one? With total mastery, Giles creates in Logan County an exuberant vortex of weirdness, where the commonplace sits cheek by jowl with the utterly fantastic, and populates it with memorable characters who more than live up to their setting.

This can’t be the last we ever hear of the Legendary Alston Boys of the purely surreal Logan County—imaginative, thrill-seeking readers, this is a series to look out for. (Fantasy. 10-12)

Pub Date: April 2, 2019

ISBN: 978-1-328-46083-7

Page Count: 304

Publisher: Versify/HMH

Review Posted Online: Jan. 14, 2019

Kirkus Reviews Issue: Feb. 1, 2019

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