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MORTE

A wild riff on interspecies warfare sure to make pet owners think twice the next time their tabby cats dart by.

A war novel/religious allegory about cats, dogs and giant ants driven by a hive mind. Yes, really.                    

So, let’s imagine W. Bruce Cameron’s silly and maudlin A Dog’s Purpose recast as a violent and frightening post-apocalyptic global battle for the souls of Earth’s survivors, layered with a messiah prophecy that makes The Matrix look simplistic by comparison. If that’s a bit much, maybe just think Animal Farm re-imagined by Orson Scott Card. Either way, you end up with this devilishly entertaining debut about anthropomorphized animals caught in a conflict between an invading army of insects and the planet’s few remaining humans. The novel begins from the point of view of Sebastian, an aloof but observant house cat whose only true companion is a dog named Sheba. Through animal eyes, he describes Earth’s descent into chaos as giant ants—that’s Hymenoptera unus to you—break through the planet’s crust to wreak havoc on human civilization. At the heart of their plan is the decision to release a virus that gives all animals self-awareness, a bipedal structure and better-than-human intelligence. After the change, Sebastian recreates himself as the cat-warrior Mort(e), the hero of a breakaway army called The Red Sphinx. “Don’t you all know who this is?” says his superior to a new crop of recruits. “This is Mort(e). The hero of the Battle of the Alleghenies. The Mastermind of the Chesapeake Bridge Bombing. The crazy bastard who assassinated General Fitzpatrick in broad daylight. This choker was killing humans before some of you were born.” After a while the story gets kind of messy with a memetic virus called “EMSAH,” the aforementioned prophecy and the preordained battle to end all wars, but it’s still awfully good sci-fi that imagines a world where humans are no longer at the top of the food chain.

A wild riff on interspecies warfare sure to make pet owners think twice the next time their tabby cats dart by.

Pub Date: Jan. 20, 2015

ISBN: 978-1-61695-427-7

Page Count: 368

Publisher: Soho

Review Posted Online: Nov. 5, 2014

Kirkus Reviews Issue: Nov. 15, 2014

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READY PLAYER ONE

Too much puzzle-solving, not enough suspense.

Video-game players embrace the quest of a lifetime in a virtual world; screenwriter Cline’s first novel is old wine in new bottles. 

The real world, in 2045, is the usual dystopian horror story. So who can blame Wade, our narrator, if he spends most of his time in a virtual world? The 18-year-old, orphaned at 11, has no friends in his vertical trailer park in Oklahoma City, while the OASIS has captivating bells and whistles, and it’s free. Its creator, the legendary billionaire James Halliday, left a curious will. He had devised an elaborate online game, a hunt for a hidden Easter egg. The finder would inherit his estate. Old-fashioned riddles lead to three keys and three gates. Wade, or rather his avatar Parzival, is the first gunter (egg-hunter) to win the Copper Key, first of three. Halliday was obsessed with the pop culture of the 1980s, primarily the arcade games, so the novel is as much retro as futurist. Parzival’s great strength is that he has absorbed all Halliday’s obsessions; he knows by heart three essential movies, crossing the line from geek to freak. His most formidable competitors are the Sixers, contract gunters working for the evil conglomerate IOI, whose goal is to acquire the OASIS. Cline’s narrative is straightforward but loaded with exposition. It takes a while to reach a scene that crackles with excitement: the meeting between Parzival (now world famous as the lead contender) and Sorrento, the head of IOI. The latter tries to recruit Parzival; when he fails, he issues and executes a death threat. Wade’s trailer is demolished, his relatives killed; luckily Wade was not at home. Too bad this is the dramatic high point. Parzival threads his way between more ’80s games and movies to gain the other keys; it’s clever but not exciting. Even a romance with another avatar and the ultimate “epic throwdown” fail to stir the blood.

Too much puzzle-solving, not enough suspense.

Pub Date: Aug. 16, 2011

ISBN: 978-0-307-88743-6

Page Count: 384

Publisher: Crown

Review Posted Online: April 18, 2011

Kirkus Reviews Issue: May 1, 2011

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GIDEON THE NINTH

From the Locked Tomb Trilogy series , Vol. 1

Suspenseful and snarky with surprising emotional depths.

This debut novel, the first of a projected trilogy, blends science fiction, fantasy, gothic chiller, and classic house-party mystery.

Gideon Nav, a foundling of mysterious antecedents, was not so much adopted as indentured by the Ninth House, a nearly extinct noble necromantic house. Trained to fight, she wants nothing more than to leave the place where everyone despises her and join the Cohort, the imperial military. But after her most recent escape attempt fails, she finally gets the opportunity to depart the planet. The heir and secret ruler of the Ninth House, the ruthless and prodigiously talented bone adept Harrowhark Nonagesimus, chooses Gideon to serve her as cavalier primary, a sworn bodyguard and aide de camp, when the undying Emperor summons Harrow to compete for a position as a Lyctor, an elite, near-immortal adviser. The decaying Canaan House on the planet of the absent Emperor holds dark secrets and deadly puzzles as well as a cheerfully enigmatic priest who provides only scant details about the nature of the competition...and at least one person dedicated to brutally slaughtering the competitors. Unsure of how to mix with the necromancers and cavaliers from the other Houses, Gideon must decide whom among them she can trust—and her doubts include her own necromancer, Harrow, whom she’s loathed since childhood. This intriguing genre stew works surprisingly well. The limited locations and narrow focus mean that the author doesn’t really have to explain how people not directly attached to a necromantic House or the military actually conduct daily life in the Empire; hopefully future installments will open up the author’s creative universe a bit more. The most interesting aspect of the novel turns out to be the prickly but intimate relationship between Gideon and Harrow, bound together by what appears at first to be simple hatred. But the challenges of Canaan House expose other layers, beginning with a peculiar but compelling mutual loyalty and continuing on to other, more complex feelings, ties, and shared fraught experiences.

Suspenseful and snarky with surprising emotional depths.

Pub Date: Sept. 10, 2019

ISBN: 978-1-250-31319-5

Page Count: 448

Publisher: Tor

Review Posted Online: June 30, 2019

Kirkus Reviews Issue: July 15, 2019

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