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THE GIANT RAT OF SUMATRA

OR, PIRATES GALORE

Edmund Amos Peters, nearly 13, is the cabin boy on the vessel known as the Giant Rat of Sumatra (named for its memorable figurehead) and the narrator of this delightfully crisp, compact tale of adventure and fortune. He’s known as Shipwreck because he was plucked from the remains of one by the pirate who likes to call himself Captain Gallows. Shipwreck accompanies the captain to shore in San Diego, where the pirate’s plans to become a gentleman and to find his childhood sweetheart are challenged by bandits and the threat of war. These obstacles are easily but satisfyingly overcome, and Fleischman’s prose snaps and crackles with good humor as the amiable buccaneer moves briskly from sea to the port of San Diego and on to his new venture as landowner of a large estate by the sea. The setting in 1846, just before Americans captured San Diego for the U.S., offers an intriguing glimpse of California as its own land. Some threads remain to be gathered at the end, but if this is, as Fleischman says, the end of his California trilogy, they beg another story. Spirited and entertaining. (Fiction. 9-13)

Pub Date: Feb. 1, 2005

ISBN: 0-06-074238-0

Page Count: 208

Publisher: Greenwillow Books

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Feb. 1, 2005

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THE CITY OF EMBER

This promising debut is set in a dying underground city. Ember, which was founded and stocked with supplies centuries ago by “The Builders,” is now desperately short of food, clothes, and electricity to keep the town illuminated. Lina and Doon find long-hidden, undecipherable instructions that send them on a perilous mission to find what they believe must exist: an exit door from their disintegrating town. In the process, they uncover secret governmental corruption and a route to the world above. Well-paced, this contains a satisfying mystery, a breathtaking escape over rooftops in darkness, a harrowing journey into the unknown and cryptic messages for readers to decipher. The setting is well-realized with the constraints of life in the city intriguingly detailed. The likable protagonists are not only courageous but also believably flawed by human pride, their weaknesses often complementing each other in interesting ways. The cliffhanger ending will leave readers clamoring for the next installment. (Fiction. 9-13)

Pub Date: May 27, 2003

ISBN: 0-375-82273-9

Page Count: 288

Publisher: Random House

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: May 15, 2003

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ESCAPE FROM MR. LEMONCELLO'S LIBRARY

From the Mr. Lemoncello's Library series , Vol. 1

Full of puzzles to think about, puns to groan at and references to children’s book titles, this solid, tightly plotted read...

When a lock-in becomes a reality game, 12-year-old Kyle Keeley and his friends use library resources to find their way out of Alexandriaville’s new public library.

The author of numerous mysteries for children and adults turns his hand to a puzzle adventure with great success. Starting with the premise that billionaire game-maker Luigi Lemoncello has donated a fortune to building a library in a town that went without for 12 years, Grabenstein cleverly uses the tools of board and video games—hints and tricks and escape hatches—to enhance this intricate and suspenseful story. Twelve 12-year-old winners of an essay contest get to be the first to see the new facility and, as a bonus, to play his new escape game. Lemoncello’s gratitude to the library of his childhood extends to providing a helpful holographic image of his 1968 librarian, but his modern version also includes changing video screens, touch-screen computers in the reading desks and an Electronic Learning Center as well as floor-to-ceiling bookshelves stretching up three stories. Although the characters, from gamer Kyle to schemer Charles Chiltington, are lightly developed, the benefits of pooling strengths to work together are clear.

Full of puzzles to think about, puns to groan at and references to children’s book titles, this solid, tightly plotted read is a winner for readers and game-players alike. (Mystery. 9-13)

Pub Date: June 25, 2013

ISBN: 978-0-375-87089-7

Page Count: 304

Publisher: Random House

Review Posted Online: April 2, 2013

Kirkus Reviews Issue: May 1, 2013

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