When a boy’s cat goes missing, a world of possibilities opens up, all at the spin of a wheel.
With their new tale, Spinlight Studios have set out to reimagine the way a children’s story works in digital form, not by the swipe of the digital page, but by making the story itself a spinning game. When Parker, who apparently loves to change T-shirts, sets out to find his butterfly-chasing cat Pixel, readers spin the wheel to see where the search will take him. And as if it were a digital version of the board game Life, the number on the wheel determines how far and where Parker searches, as well as what happens along the way. Providing vivid though unsubtle digital illustrations, an original soundtrack, spot-on narration and 30 actions/possibilities for readers to explore, Spinlight achieves its game objective. But not without a few misses. There is no way for readers to get inside information on Pixel’s whereabouts to help Parker on his quest, which significantly blunts the challenge. The T-shirt changes along the way are more repetitive than exciting. And, perhaps the biggest missing element: a read-to-yourself option or even a highlight-the-text option to help young readers engage on a reading level.
With a longer shelf life than your average iPad storybook, this will nevertheless keep readers spinning for more. (iPad storybook app. 4-9)