by Teresa Flavin ‧ RELEASE DATE: July 22, 2014
For most readers, the first two mysteries will have sufficed.
In this, their third art adventure, Sunni and Blaise are inexorably pulled back to the painting The Mariner’s Return to Arcadia in Blackhope Tower, the setting of their first encounter with the artist/sorcerer Fausto Corvo and villain Soranzo (The Blackhope Enigma, 2011).
Sunni and Blaise are sure that Corvo’s three magical paintings are safely hidden within Arcadia. They steadfastly kept this secret even when they were kidnapped and held in 18th-century London (The Crimson Shard, 2012). But when a “spirit photographer” shows up at Blackhope Tower with an Oculus—a shadow lantern—along with painted slides created by Corvo, both mystery and chase are reopened. With events unfolding on Halloween, and with the addition of a ghost who has her own agenda, Sunni and Blaise are almost stretched to their limits. As before, descriptions are rich, but readers who have not followed the duo’s adventures through the first two books may be hopelessly lost, despite constant references to past adventures. In fact, the fill-ins slow the pace considerably, leaving only die-hard fans curious about the surprising fate of the three paintings or the burgeoning romance between Sunni and Blaise.
For most readers, the first two mysteries will have sufficed. (Fantasy. 9-12)Pub Date: July 22, 2014
ISBN: 978-0-7636-6436-7
Page Count: 272
Publisher: Templar/Candlewick
Review Posted Online: May 3, 2014
Kirkus Reviews Issue: May 15, 2014
Share your opinion of this book
More by Teresa Flavin
BOOK REVIEW
BOOK REVIEW
BOOK REVIEW
by Norma Simon & illustrated by Teresa Flavin
by K.R. Alexander ‧ RELEASE DATE: June 7, 2022
Thrills galore for gamers willing to go along for the ride.
A new virtual-reality theme park goes haywire on a crowd of young victims, er, visitors in Alexander’s latest screamfest.
Having scored one of just 100 coveted preview tickets to a cutting-edge, kids-only venue dubbed ESCAPE, budding amusement park fan and designer Cody Baxter is looking forward to a life-changing experience. What he gets is more of a life-threatening one, as games and rides with names like Triassic Terror and Haunted Hillside not only pit him against a monster and then zombies—or sometimes a monster and zombies—as well as ruthless competing players, but seem tailored to play on individual personal terrors. And, in some never explained way, the VR quickly turns into real battles that inflict real wounds even as the real settings shift with sudden, dizzying unpredictability. Teaming up with loyal new friends Jayson Torn and Inga Andersdottir, the former described as being Japanese and White and the latter as Norwegian, Cody (who seems to default to White) struggles for survival, learning ultimately that ESCAPE was created by an evil genius with an ulterior motive who is convinced that he can teach children a salutary lesson. The plot’s no more logical in its twists and contrivances than the premise, but the author’s knack for spinning out nightmarish situations is definitely on display here as the tale careens toward a properly lurid outcome.
Thrills galore for gamers willing to go along for the ride. (Light horror. 9-12)Pub Date: June 7, 2022
ISBN: 978-1-338-26047-2
Page Count: 240
Publisher: Scholastic
Review Posted Online: March 15, 2022
Kirkus Reviews Issue: April 1, 2022
Share your opinion of this book
by Lamar Giles ; illustrated by Dapo Adeola ‧ RELEASE DATE: April 2, 2019
This can’t be the last we ever hear of the Legendary Alston Boys of the purely surreal Logan County—imaginative,...
Can this really be the first time readers meet the Legendary Alston Boys of Logan County? Cousins and veteran sleuths Otto and Sheed Alston show us that we are the ones who are late to their greatness.
These two black boys are coming to terms with the end of their brave, heroic summer at Grandma’s, with a return to school just right around the corner. They’ve already got two keys to the city, but the rival Epic Ellisons—twin sisters Wiki and Leen—are steadily gaining celebrity across Logan County, Virginia, and have in hand their third key to the city. No way summer can end like this! These young people are powerful, courageous, experienced adventurers molded through their heroic commitment to discipline and deduction. They’ve got their shared, lifesaving maneuvers committed to memory (printed in a helpful appendix) and ready to save any day. Save the day they must, as a mysterious, bendy gentleman and an oversized, clingy platypus have been unleashed on the city of Fry, and all the residents and their belongings seem to be frozen in time and place. Will they be able to solve this one? With total mastery, Giles creates in Logan County an exuberant vortex of weirdness, where the commonplace sits cheek by jowl with the utterly fantastic, and populates it with memorable characters who more than live up to their setting.
This can’t be the last we ever hear of the Legendary Alston Boys of the purely surreal Logan County—imaginative, thrill-seeking readers, this is a series to look out for. (Fantasy. 10-12)Pub Date: April 2, 2019
ISBN: 978-1-328-46083-7
Page Count: 304
Publisher: Versify/HMH
Review Posted Online: Jan. 14, 2019
Kirkus Reviews Issue: Feb. 1, 2019
Share your opinion of this book
More In The Series
by Lamar Giles ; illustrated by Derick Brooks
by Lamar Giles ; illustrated by Dapo Adeola
More by Lamar Giles
BOOK REVIEW
by Lamar Giles ; illustrated by Paris Alleyne with N. Steven Harris ; color by Bex Glendining
BOOK REVIEW
by Lamar Giles ; illustrated by Morgan Bissant
BOOK REVIEW
by Lamar Giles
More About This Book
PERSPECTIVES
© Copyright 2024 Kirkus Media LLC. All Rights Reserved.
Hey there, book lover.
We’re glad you found a book that interests you!
We can’t wait for you to join Kirkus!
It’s free and takes less than 10 seconds!
Already have an account? Log in.
OR
Sign in with GoogleTrouble signing in? Retrieve credentials.
Welcome Back!
OR
Sign in with GoogleTrouble signing in? Retrieve credentials.
Don’t fret. We’ll find you.