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SCOUT

An enthusiastic effort, but with lackluster results.

A dog searches for his lost ball and finds friends in this pedestrian tale.

Scout is a Scottie dog who lives on the top floor of a high-rise. To find his toy, he explores the building and encounters a feline, fish and hamster who each boast that their attributes are better than the ball’s. When the toy is found with a confused mouse (it thinks the ball is cheese), comparisons are made, play ensues and friendships form. The closing gag demonstrates that a bouncy ball continues to be a magnet that serves to bring animals together. It's a good idea, yet uninspired in its telling. The animals’ alliterated names feel trite, and the skills they vaunt seem unrelated to their species (the cat can bounce higher, the fish's bowl is rounder, and the hamster can run faster, for instance). McMillan’s digital illustrations have a simple, graphic style done in an almost monochromatic palette. There are moments of impact, especially in his exterior shots of the building. One shows a lone Scout looking out a top-floor window during the day, and another shows all the animals on their respective floors, looking out their windows at night—a road map to Scout’s adventure and newfound friends. Unfortunately, these moments don’t outweigh the mundane spreads filled with characters that feel stamped out, with only scale or location changed.

An enthusiastic effort, but with lackluster results. (Picture book. 3-5)

Pub Date: Sept. 1, 2012

ISBN: 978-1-58536-797-9

Page Count: 40

Publisher: Sleeping Bear Press

Review Posted Online: July 25, 2012

Kirkus Reviews Issue: Aug. 15, 2012

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GOOD NIGHT OWL

A funny tale about stress and an ever upping ante, with a comforting end.

Something is preventing Owl from falling asleep.

Owl leans back against his white pillow and headboard. “Squeek!” says something underneath the bed. Owl’s never heard that sound before, so he fastens his pink bathrobe and answers the front door. Nobody. It must be the wind; back to bed. Bidding himself goodnight, he climbs into bed—and hears the noise again. Time after time, he pops out of bed seeking the squeaker. Is it in the cupboard? He empties the shelves. Under the floor? He pulls up his floorboards. As Owl’s actions ratchet up—he destroys the roof and smashes the walls, all in search of the squeak—so does his anxiety. Not until he hunkers down in bed under the night sky (his bed is now outdoors, because the house’s roof and walls are gone), frantically clutching his pillow, does he see what readers have seen all along: a small, gray mouse. In simple illustrations with black outlines, textured coloring, and foreshortened perspective, Pizzoli plays mischievously with mouse placement. Sometimes the mouse is behind Owl or just out of his sightline; other times, the mouse is on a solid, orange-colored page across the spread from Owl, which removes him from Owl’s scene in a rather postmodern manner. Is the mouse toying with Owl? Who knows?

A funny tale about stress and an ever upping ante, with a comforting end. (Picture book. 3-5)

Pub Date: April 19, 2016

ISBN: 978-1-4847-1275-7

Page Count: 48

Publisher: Disney-Hyperion

Review Posted Online: Jan. 19, 2016

Kirkus Reviews Issue: Feb. 1, 2016

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I'M A HARE, SO THERE!

Animated and educational.

A hare and a ground squirrel banter about the differences between related animals that are often confused for one another.

Jack is “no Flopsy, Mopsy, or Cottontail,” but a “H-A-R-E, hare!” Like sheep and goats, or turtles and tortoises, rabbits and hares may look similar, but hares are bigger, their fur changes color in the winter, and they are born with their eyes wide open. As the ground squirrel (not to be mistaken for a chipmunk (even though Jack cheekily calls it “Chippie”) and Jack engage in playful discussion about animals, a sneaky coyote prowls after them through the Sonoran Desert. This picture book conveys the full narrative in spirited, speech-bubbled dialogue set on expressive illustrations of talking animals. Dark outlines around the characters make their shapes pop against the softly blended colors of the desert backgrounds. Snappy back-and-forth paired with repetition and occasional rhyme enhances the story’s appeal as a read-aloud. As the story progresses, the colors of the sky shift from dawn to dusk, providing subtle, visual bookends for the narrative. One page of backmatter offers a quick guide to eight easily confused pairs, and a second turns a subsequent exploration of the book into a seek-and-find of 15 creatures (and one dessert) hidden in the desert. Unfortunately, while most of the creatures from the seek-and-find appear in poses that match the illustrations in the challenge, not all of them are consistently represented. (This book was reviewed digitally with 7-by-20-inch double-page spreads viewed at 53.3% of actual size.)

Animated and educational. (Picture book. 3-5)

Pub Date: March 16, 2021

ISBN: 978-0-358-12506-8

Page Count: 32

Publisher: HMH Books

Review Posted Online: Jan. 12, 2021

Kirkus Reviews Issue: Feb. 1, 2021

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