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THE STONEKEEPER

AMULET, BOOK ONE

With many a SZZT! SZRAK! FWOOM! and SKREE!, young Emily learns to use an energy-bolt-shooting amulet against an array of menaces to rescue her captured Mom in this graphic-novel series opener. When a scuttling “arachnopod” sucks down their widowed parent, Emily and younger sib Navin pursue through a door in the basement and into the alternate-Earth land of Alledia. Finding unexpected allies in rabbit-like Miskit, grumpy Cogsley and other robots created by their mysterious great-grandfather, the children weather attacks from huge, tentacled Rakers, a pointy eared elf prince with shark-like teeth and other adversaries to get her back—only to discover that she’s in a coma, poisoned. Off to Episode Two, and the distant city of Kanalis, for a cure. The mid-sized, squared-off panels are sometimes a little small to portray action sequences clearly, but the quickly paced plot is easy enough to follow, and Kibuishi is a dab hand at portraying freaky monsters. Fans of Jeff Smith’s Bone will happily fret with the good guys and hiss at the baddies. (Graphic fantasy. 10-12)

Pub Date: Jan. 1, 2008

ISBN: 978-0-439-84680-6

Page Count: 208

Publisher: Graphix/Scholastic

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Nov. 15, 2007

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SUPERNOVA

From the Amulet series , Vol. 8

Kibuishi gives his epic tale a hefty nudge toward its long-building climax while giving readers plenty of reasons to stick...

Stonekeeper Emily frees the elves from their monstrous masked ruler and sets out to rejoin her brother and mother in the series’ penultimate episode.

The multistranded storyline picks up with Emily’s return to the world of Alledia. Now a fiery, destructive phoenix struggling to regain control of her actions, Emily goes on to follow her brother Navin and allies as they battle invading shadows on the nearby world of Typhon, then switches back to human form for a climactic confrontation with the Elf King—in the course of which Emily rips off his mask to a chorus of “ERGH!! NO!!! GRAH! RRGH!! AAAGH!” to expose a rousingly hideous face. Cute animal heads on many figures (the result of a curse) and a scene with benevolent-looking trees provide at least a bit of relief from the grim expressions that all the human and humanoid elven characters almost invariably wear. But along with emphatic sound effects, the battle and action scenes in the cleanly drawn, if sometimes cramped, panels feature huge blasts of fire or energy, intricately detailed giant robots, weirdly eyeless monsters, and wild escapades aplenty to keep the pace’s pedal to the metal. Aliens and AIs in the cast come in a variety of hues, elves are a uniform gray, and except for a brief encounter between Emily and a slightly darker lad, the (uncursed) humans default to white.

Kibuishi gives his epic tale a hefty nudge toward its long-building climax while giving readers plenty of reasons to stick around for it. (Graphic fantasy. 10-12)

Pub Date: Sept. 25, 2018

ISBN: 978-0-545-85002-5

Page Count: 208

Publisher: Graphix/Scholastic

Review Posted Online: July 23, 2018

Kirkus Reviews Issue: Aug. 15, 2018

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SUNNY ROLLS THE DICE

From the Sunny series , Vol. 3

The dice are rolling readers’ way in this third outing.

Sunny, in seventh grade, finds her score on the Groovy Meter taking some wild swings as her friends’ interests move in different directions.

In a motif that haunts her throughout, Sunny succumbs to a teen magazine’s personality quiz and sees her tally seesaw radically. Her BF Deb has suddenly switched focus to boys, clothes, and bands such as the Bee Gees (this is 1977)—dismissing trick-or-treating and wearing galoshes on rainy days as “babyish.” Meanwhile, Sunny takes delight in joining nerdy neighbors Lev, Brian, and Arun in regular sessions of Dungeons and Dragons (as a fighter character, so cool). The storytelling is predominantly visual in this episodic outing, with just occasional snatches of dialogue and pithy labels to fill in details or mark the passage of time; frequent reaction shots deftly capture Sunny’s feelings of being pulled this way and that. Tellingly, in the Holms’ panels (colored by Pien), Sunny’s depicted as significantly smaller than Deb, visually underscoring her developmental awkwardness. Deb’s comment that “we’re too old to be playing games like that” leads Sunny to drop out of the D&D circle and even go to the school’s staggeringly dull spring dance. Sunny’s mostly white circle of peers expands and becomes more diverse as she continues to navigate her way through the dark chambers and misty passages of early adolescence. Lev is an Orthodox Jew, Arun is South Asian, and Regina, another female friend, has brown skin.

The dice are rolling readers’ way in this third outing. (Graphic historical fiction. 10-12)

Pub Date: Oct. 1, 2019

ISBN: 978-1-338-23314-8

Page Count: 224

Publisher: Graphix/Scholastic

Review Posted Online: June 22, 2019

Kirkus Reviews Issue: July 15, 2019

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