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FRANKIE FOR KIDS

For all its good intentions, terrifyingly mediocre.

Mary Shelley’s classic gets a colorful but clumsy app treatment.

How to make this legendary horror story appealing for young readers? The creators of this app emphasize moody sounds (thunderstorms are abundant) and splashy line art that makes Frankenstein’s monster eerie but unintimidating—indeed, the creature looks a little cartoonish. But problems abound here, starting with the story itself. The default language for the app, created by a Brazilian company, is Portuguese, and the English version reads like a poor translation, full of inelegant phrasing and the occasional ungrammatical tangle. (“My professor would go on saying if mankind is able to name the stars, forge lightning and control the tides, it's because at some point their.”) The plot is loyal to the original, tracking the doctor and monster’s travels through Europe and to the North Pole, but it’s an artless retelling, thick with plot summary and spasms of melodrama. One wonders why they did not simply abridge Shelley's original, public-domain text. The obvious opportunities to interact with the app are limited and not especially stimulating: open a letter, unroll a map. The not-so-obvious opportunities border on comical: Readers can move around a specimen jar containing a human kidney, and clicking on Dr. Frankenstein’s head on one page makes him lament, “No, no, no.” On another page, tapping the monster’s head elicits a “bwah-ha-ha!” cackle, replacing any chance of scares with B-movie hokum.

For all its good intentions, terrifyingly mediocre. (iPad storybook app. 10-12)

Pub Date: Oct. 2, 2012

ISBN: N/A

Page Count: -

Publisher: Yellow + Blue

Review Posted Online: Oct. 30, 2012

Kirkus Reviews Issue: Nov. 15, 2012

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CAPTAIN UNDERPANTS AND THE TERRIFYING RETURN OF TIPPY TINKLETROUSERS

From the Captain Underpants series , Vol. 9

Is this the end? Well, no…the series will stagger on through at least one more scheduled sequel.

Sure signs that the creative wells are running dry at last, the Captain’s ninth, overstuffed outing both recycles a villain (see Book 4) and offers trendy anti-bullying wish fulfillment.

Not that there aren’t pranks and envelope-pushing quips aplenty. To start, in an alternate ending to the previous episode, Principal Krupp ends up in prison (“…a lot like being a student at Jerome Horwitz Elementary School, except that the prison had better funding”). There, he witnesses fellow inmate Tippy Tinkletrousers (aka Professor Poopypants) escape in a giant Robo-Suit (later reduced to time-traveling trousers). The villain sets off after George and Harold, who are in juvie (“not much different from our old school…except that they have library books here.”). Cut to five years previous, in a prequel to the whole series. George and Harold link up in kindergarten to reduce a quartet of vicious bullies to giggling insanity with a relentless series of pranks involving shaving cream, spiders, effeminate spoof text messages and friendship bracelets. Pilkey tucks both topical jokes and bathroom humor into the cartoon art, and ups the narrative’s lexical ante with terms like “pharmaceuticals” and “theatrical flair.” Unfortunately, the bullies’ sad fates force Krupp to resign, so he’s not around to save the Earth from being destroyed later on by Talking Toilets and other invaders…

Is this the end? Well, no…the series will stagger on through at least one more scheduled sequel. (Fantasy. 10-12)

Pub Date: Aug. 28, 2012

ISBN: 978-0-545-17534-0

Page Count: 304

Publisher: Scholastic

Review Posted Online: June 19, 2012

Kirkus Reviews Issue: July 15, 2012

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BE CONFIDENT IN WHO YOU ARE

From the Middle School Confidential series

The app takes advantage of zoom features to take readers through panel by panel, providing a sense of forward motion that...

Traditionally a paper-based series, Middle School Confidential adapts its first graphic novel to the iPad leveraging the device’s functionality to infuse a wide variety of sounds, short songs and character voices.

The app takes advantage of zoom features to take readers through panel by panel, providing a sense of forward motion that synchronizes well with the text’s format. Divided into eight chapters, the story introduces relevant teen topics such as body image, self-esteem, popularity and stress through short, everyday interactions among a group of six male and female friends. To round out each chapter, a teen presents a related short message that’s more public-service announcement than component of the story, which may feel over the top to the audience. Each character is presented through actions and dialogue in the short chapters and with a brief bio that includes his or her strengths and insecurities. Additionally, each bio includes an e-mail address, which links to the iPad’s e-mail function; there is no indication of who will actually receive a reader’s e-mail message and what if any response such an e-mail might trigger. The images in the line-and-watercolor panels mirror and reinforce the characters’ related emotions or actions.

Pub Date: April 1, 2011

ISBN: N/A

Page Count: -

Publisher: Free Spirit Publishing

Review Posted Online: May 3, 2011

Kirkus Reviews Issue: June 1, 2011

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