Dennis was born in Italy and currently lives in Florida. He began writing in 2011 and has published numerous short stories, informational articles, video game reviews, and novels. Influenced by television and movie scripts more than novels, his stories tend to lean towards a more visual portrayal. Dennis also learned proper editing techniques by working with Chuck Sambuchino.
Part time gym rat and full time writer, he's ready to expand and see his tales come to life on the big screen. While scifi and fantasy are his bread and butter, he often mixes a touch of horror into his work, so some of his books like Cayneian, although a fantasy adventure, bear a resemblance to H.P Lovecraft titles. Other titles, like the Lokians scifi series, are reminiscent of Aliens or Star Ship Troopers. He also enjoys physical comedy and tries his best to work a little humor into stories like The Adventures of Larson Garrett, which remind people of the old Hercules, the Legendary Journeys television show.
Dennis is a cat person and has a little, furry friend named Spoofles.
“A bloodbath that should impress readers of the grimmest fantasy tales”
– Kirkus Reviews
A mercenary strives to learn his true identity in a war-torn world in this fantasy.
The world of Tiamhaal is ravaged by warfare. Numerous tribes fight for deities like Zmaj, the All God. Gen. Dumar guides a small force outside Satrone, an arid territory ruled by the Kulshedrans. Zoltek, the head of these warriors from Usaj, has allowed a mysterious mercenary named Scar to lead the charge. Scar is pale, hairless, and heals quickly from any injury. When Zoltek’s son, Urdu, insists on dueling the mercenary for the right to lead, Scar beheads the arrogant whelp. Dumar, Scar, and the rest form a plan to secretly capture several towers in an effort to unseat King Gilgamesh of Satrone. If Scar can help accomplish this, Zoltek has promised to ask Zmaj about the mercenary’s true origin. But when the siege of one tower goes wrong, Dumar decides to betray Scar. The mercenary escapes, with vengeful feelings against Zoltek filling his heart. He then meets a Kulshedran named Labolas Sulas, who claims to be on a mission from Gilgamesh to retrieve Scar—whom he calls Brandt. Further, Labolas reveals that Scar is the lost ruler of an ancient nation called Alduheim. Gilgamesh needs Scar to unite all the lands under Kulshedra, God of Truth. Dennis begins his fantasy series with an intriguing mystery to spur his protagonist through a violent world. Conan the Barbarian fans will enjoy the narrative’s dour tone, punctuated by moments of intense brutality, as when Scar “bashed the paladin’s head in with three quick strikes. The helmet made an awful, wet, smacking sound upon rupturing with brains.” Readers will need patience while Scar navigates a world crowded with gods, including Drac and Naga. Scar’s own religious beliefs are: “You should not be concerned with how” someone “feels, so long as he is not imposing on you.” Generally, events sweep Scar along from one location to the next, and the plot unfolds without any direction from the protagonist. In a dream, a being called Eternus renames the mercenary Sarkany, the slayer of dragons. In the following installments, Dennis’ hero will hopefully possess more agency.
A slow, engaging, and violent fantasy series opener.
Pub Date: July 13, 2015
Page count: 393pp
Review Posted Online: Feb. 25, 2021
This series opener sees a warrior determined to free an island from a Daemon’s grasp.
Dysart of clan Bloodhammer has lost his sloop and is now washed ashore on the island of Volgunther. He’s immediately set upon by savages, but thankfully a man named Talbot saves Dysart with his bow and arrows. At his nearby cabin, Talbot learns that his guest has no tongue. Then Dysart draws a rune in hog’s blood on his throat, which allows him to speak. He explains that his people, the Cayne, once inhabited the island. They also woke a Daemon called Salamandrus, making a pact with the entity for power that involved the ritual of Sang Daemanus. Later, they sealed the Daemon away, but “instead of ending their service to Salamandrus, they departed from this place, hoping to retain their power.” Dysart has come to end his people’s accord and make Volgunther a hospitable island once more. After obtaining an axe and other supplies from Talbot, he travels east toward a settlement. He saves a pyromancer named Randall from wolf men and drinks their blood to receive heightened senses and healing abilities. But Dysart concludes that his rune for speech will fade without the esper oil derived from a plant somewhere on the island. Randall joins him, and they head for Etmire Abbey, where they encounter the Order of the Cross. Dysart will need every ally he can find as he battles through monstrous hordes toward Salamandrus’ lair in Castle Golvundehr. Dennis (War and Glory, 2017, etc.) squeezes all the gore he can from his muscular imagination to enhance his novel, which recalls the viscera-strewn adventures of fantasy icons like Conan and Elric. Readers learn early on about Dysart’s magic: “Animal blood is effective, if weak. Human blood is potent, if unsavory...but Daemon’s blood makes us unstoppable.” This results in a marathon of grisly dispatches—encounters with frog men, murderous plants, zombies, and worse—that propel the hero but also fuel his addiction to power. While the plot is somewhat linear, the gruesome premise shines blackly throughout. Dysart not only needs blood, but he’s also traded his tongue, his testicles (“that we might not realize our own power as humans”), and his mind as an initiate of Sang Daemanus. Fighting at his side are characters like Pattius, a thief; Marcus, a knight; and Reman, a young orphan. The author often fleshes out these warriors just enough to draw from readers a meaningful wince as he sacrifices them to Dysart’s cause. A dreadful ambience hovers even in quieter moments, as in the line “Only darkened hills loomed in the distance. Everything else was flat grassland molded by gusts of wind.” The dialogue during combat scenes is appropriately maniacal (“Blast you, croakers! Fall to the wrath of Randall!”), yet Dysart is capable of speaking beautifully. In cautioning Talbot, whose family is dead, he says: “Hold their memory dearly, and do not rush to see them.” Though the violence grows monotonous, a finale bristling with invention redeems the work.
A bloodbath that should impress readers of the grimmest fantasy tales.
Pub Date: May 25, 2015
Page count: 310pp
Review Posted Online: Dec. 7, 2018
Cayneian, A Man from Blood reading
Tales of Power
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