PRO CONNECT
I graduated with a B.A. in English and began my working career as a proofreader, eventually becoming a copy writer. For a few years in the early 1980s, my words were being read daily by every third person who opened a newspaper in the U.S. and Canada—I wrote most of the movie and network programming synopses for the largest syndicator of TV listings in North America. It wasn't long before I moved into the technology side of the business and have been managing databases ever since.
In November 2009, I entered NaNoWriMo to see if I could actually write a story longer than one paragraph. The idea of a lost ancient technology that manipulates gravity had been rolling around in my head for years, so I challenged myself to make the technology plausible, and to explore its effects on the culture that uses it without completely understanding it. The elegant, engaging prose style of 19th-Century masters like Verne and Haggard, whose adventure stories had thrilled me in my youth, seemed best suited to meet that challenge. I was committed to making the story entirely human and terrestrial, a secular science fantasy without angels or demons, vampires or werewolves, and no Von Däniken-like alien influences. Though I finished the first draft in April, 2010, I continued to revise and polish the work till I published through CreateSpace last year. I've started a sequel and a third book is already planned out—once you start playing with gravity, it's hard to tear yourself away.
“Whether brickweaving be art, magic, science, mathematics, geomancy or any and all of the above is a question that remains ambiguous—nicely so for readers pulled, as if by gravity, into this well-built narrative.”
– Kirkus Reviews
In the kingdom of Thujwa, exalted craftsmen build with elemental forces of energy—but there are those who would use this technique, “brickweaving,” to create weapons of mass destruction.
In dignified, formal language hearkening back to 19th-century fantasy masters like Verne and Wells, Williams describes what seems to be a primitive, pre-industrial society. But appearances can be deceiving. The desert-bounded city-state of Thujwa is home to various guilds of craftsmen (it’s a measure of Williams’ dry humor that the most hapless and useless guild is devoted to medicine). Among these artisan-aristocrats, the most crucial to society’s functioning are “brickweavers,” adept at manipulating gravitational and magnetic force. In most prosaic functions, brickweavers build virtually impregnable brick walls, spill-defying basins and amazing soaring (or floating) towers that make up the skyline. But brickweaving energy can also propel vehicles, hold living matter in stasis or—using immense forces of attraction, compression and repulsion—create WMDs that destroy with terrible finality. To outlying tribes, Thujwa is still remembered from ancient days as a cruel conqueror and enslaver. When the brickweaving guild’s leadership consults the archives of the distant past to reconstruct a few of the brickwoven war machines (for ominously vague reasons), principled brickweaver Jeppo and his raw apprentice Kulkulla—a washout from the medical guild—learn belatedly about the secret project and realize that for the sake of society they must take steps against it. Williams’ unhurried pace may make H. Rider Haggard seem like LucasFilm by comparison, but his characterizations are offbeat, mature and intelligent—the aged Jeppo and his cherished, ailing wife are an especially fetching romantic duo in these oversexed vampire- and werewolf-ridden times. The alternate world Williams portrays is a compelling one, and the brickweaving concept does eventually inspire subtle tremors of awe and wonder. Wisely, Williams doesn’t waste page space laying out minutiae, terminology and mechanisms. Whether brickweaving be art, magic, science, mathematics, geomancy or any and all of the above is a question that remains ambiguous—nicely so for readers pulled, as if by gravity, into this well-built narrative.
A low-key but consistently interesting, against-the-grain fantasy, supported by sturdy world-building.
Pub Date: Aug. 28, 2012
ISBN: 978-1478392583
Page count: 276pp
Publisher: CreateSpace
Review Posted Online: Feb. 23, 2012
Kirkus Reviews Issue: March 15, 2012
Day job
Database Developer
Favorite author
Donald Barthelme
Favorite book
"A Confederacy of Dunces" by John Kennedy Toole
Favorite line from a book
“Death destroys a man: the idea of Death saves him.” E.M. Forster, Howard's End
Favorite word
"gestalt", the intuitive understanding of a familiar word or idea
Hometown
Queensbury, NY
Passion in life
Words
Unexpected skill or talent
Making the fantastic believable.
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