by Adam Rubin ; illustrated by Daniel Salmieri , Charles Santoso , Liniers , Emily Hughes , Nicole Miles & Seaerra Miller ‧ RELEASE DATE: Feb. 15, 2022
An uneven collection that mostly succeeds.
A compilation of stories drawing upon the appeal of ice cream.
Six short tales are combined into an ice cream–themed collection written by Rubin and illustrated by half a dozen leading illustrators. Each story is entitled “The Ice Cream Machine,” although the characters, settings, and genres vary greatly, and the subtitles are distinct. The only connections between the stories are that each features an ice cream machine of some type and that each story’s characters have an affinity for exclaiming “jangus!” Some stories are more successful than others. “The Ice Cream Machine (the one with the sorcerer’s assistant),” illustrated by Miles, combines magic and humor to create a story with a surprisingly deep moral, while the “The Ice Cream Machine (the one with the alien space lab),” featuring art by Miller, is a slow-burn spiraling tale of wish-making reminiscent of The Twilight Zone. Others aren’t as successful: “The Ice Cream Machine (the one with the five-armed robot)” meanders, and “The Ice Cream Machine (the one with the ice cream eating contest)” is fun but has a superficial subplot about bullying that will make most readers roll their eyes. As a whole, the text is entertaining but may not be as consistent as readers will hope for. The variety of artistic styles forms a pleasing complement to the different entries.
An uneven collection that mostly succeeds. (author’s note, writing prompt; ice cream recipe, illustrator bios) (Short stories. 9-12)Pub Date: Feb. 15, 2022
ISBN: 978-0-593-32579-7
Page Count: 384
Publisher: Putnam
Review Posted Online: Nov. 15, 2021
Kirkus Reviews Issue: Dec. 1, 2021
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by Dav Pilkey ; illustrated by Dav Pilkey ‧ RELEASE DATE: Jan. 15, 2013
Series fans, at least, will take this outing (and clear evidence of more to come) in stride.
Zipping back and forth in time atop outsized robo–bell bottoms, mad inventor Tippy Tinkletrousers (aka Professor Poopypants) legs his way to center stage in this slightly less-labored continuation of episode 9.
The action commences after a rambling recap and a warning not to laugh or smile on pain of being forced to read Sarah Plain and Tall. Pilkey first sends his peevish protagonist back a short while to save the Earth (destroyed in the previous episode), then on to various prehistoric eras in pursuit of George, Harold and the Captain. It’s all pretty much an excuse for many butt jokes, dashes of off-color humor (“Tippy pressed the button on his Freezy-Beam 4000, causing it to rise from the depths of his Robo-Pants”), a lengthy wordless comic and two tussles in “Flip-o-rama.” Still, the chase kicks off an ice age, the extinction of the dinosaurs and the Big Bang (here the Big “Ka-Bloosh!”). It ends with a harrowing glimpse of what George and Harold would become if they decided to go straight. The author also chucks in a poopy-doo-doo song with musical notation (credited to Albert P. Einstein) and plenty of ink-and-wash cartoon illustrations to crank up the ongoing frenzy.
Series fans, at least, will take this outing (and clear evidence of more to come) in stride. (Fantasy. 10-12)Pub Date: Jan. 15, 2013
ISBN: 978-0-545-17536-4
Page Count: 224
Publisher: Scholastic
Review Posted Online: Dec. 12, 2012
Kirkus Reviews Issue: Jan. 1, 2013
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by K.R. Alexander ‧ RELEASE DATE: June 7, 2022
Thrills galore for gamers willing to go along for the ride.
A new virtual-reality theme park goes haywire on a crowd of young victims, er, visitors in Alexander’s latest screamfest.
Having scored one of just 100 coveted preview tickets to a cutting-edge, kids-only venue dubbed ESCAPE, budding amusement park fan and designer Cody Baxter is looking forward to a life-changing experience. What he gets is more of a life-threatening one, as games and rides with names like Triassic Terror and Haunted Hillside not only pit him against a monster and then zombies—or sometimes a monster and zombies—as well as ruthless competing players, but seem tailored to play on individual personal terrors. And, in some never explained way, the VR quickly turns into real battles that inflict real wounds even as the real settings shift with sudden, dizzying unpredictability. Teaming up with loyal new friends Jayson Torn and Inga Andersdottir, the former described as being Japanese and White and the latter as Norwegian, Cody (who seems to default to White) struggles for survival, learning ultimately that ESCAPE was created by an evil genius with an ulterior motive who is convinced that he can teach children a salutary lesson. The plot’s no more logical in its twists and contrivances than the premise, but the author’s knack for spinning out nightmarish situations is definitely on display here as the tale careens toward a properly lurid outcome.
Thrills galore for gamers willing to go along for the ride. (Light horror. 9-12)Pub Date: June 7, 2022
ISBN: 978-1-338-26047-2
Page Count: 240
Publisher: Scholastic
Review Posted Online: March 15, 2022
Kirkus Reviews Issue: April 1, 2022
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