by Alan Garner ‧ RELEASE DATE: Sept. 20, 1967
For Alan Garner, the power of Celtic myth is inseparable from the power of magic; as he renews the one he frees the other in a remarkable interpretation that leaves the reader wondering. Colin and Susan are already living in two worlds (introduced in The Weirdstone, established concisely here) when the enterprises of men unlooses the formless, speechless Brolligan, blacker than the blackest night, to join the Morrigan or witch-queen, and when the children's own carelessness releases the Einhariar, the Wild Hunters and their antlered leader Garanhir. Ranged against them are the spirits withdrawn from mankind since the Age of Reason: Cadellin the wizard, Uthecar the dwarf, and Atlendor the elf-lord (whose lios-alfar are retreating from the dirt and foul air of men). To wizards and their High Magic of thoughts and spells, the Old Magic is a hindrance, a power without shape or order; they have tried to destroy it before but it would only sleep. Now it threatens the children, especially Susan because she wears the bracelet of ancient silver, the Mark of Fohla. Susan is almost lost, and Colin is captured, before the Old Magic is dispersed but not destroyed in a harrowing confrontation. The words of the hunters trail behind: "Leave her....It will be. But not yet." This exists on a more mythic plane than William Mayne's Earthfasts; both take simultaneity for granted, but here the interest is primarily in the inhabitants of "the world of magic that lies near and unknown to us as the back of a shadow." In a reluctant afterward, Mr. Garner identifies his sources; he has already transcended them in a story that requires but repays close attention.
Pub Date: Sept. 20, 1967
ISBN: 0152056300
Page Count: 220
Publisher: Walck
Review Posted Online: April 26, 2012
Kirkus Reviews Issue: Sept. 1, 1967
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by Alice Walstead ; illustrated by Andy Elkerton ‧ RELEASE DATE: Oct. 4, 2022
These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience.
The How to Catch A… crew try for Comet.
Having already failed to nab a Halloween witch, the Easter Bunny, a turkey, a leprechaun, the Tooth Fairy, and over a dozen other iconic trophies in previous episodes of this bestselling series, one would think the racially diverse gaggle of children in Elkerton’s moonlit, wintry scenes would be flagging…but no, here they lay out snares ranging from a loop of garland to an igloo baited with reindeer moss to an enticing candy cane maze, all in hopes of snagging one of Santa’s reindeer while he’s busy delivering presents. Infused with pop culture–based Christmas cheer (“Now I’ve already seen the shelf with the elf”), Comet prances past the traps until it’s time to gather up the kids, most of whom look terrified, for a group snapshot with the other reindeer and then climb back into harness: “This was a great stop but a few million to go / Christmas Eve must continue with style!” Though festive, the verse feels trite and unlikely to entice youngsters. A sprinkling of “True Facts About Reindeer” (“They live in the tundra, where they have friends like the arctic bunny”) wrap up this celebration of the predatory spirit. (This book was reviewed digitally.)
These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience. (Picture book. 5-7)Pub Date: Oct. 4, 2022
ISBN: 9781728276137
Page Count: 40
Publisher: Sourcebooks Wonderland
Review Posted Online: Dec. 12, 2022
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by Peter Brown ; illustrated by Peter Brown ‧ RELEASE DATE: Sept. 26, 2023
Hugely entertaining, timely, and triumphant.
Robot Roz undertakes an unusual ocean journey to save her adopted island home in this third series entry.
When a poison tide flowing across the ocean threatens their island, Roz works with the resident creatures to ensure that they will have clean water, but the destruction of vegetation and crowding of habitats jeopardize everyone’s survival. Brown’s tale of environmental depredation and turmoil is by turns poignant, graceful, endearing, and inspiring, with his (mostly) gentle robot protagonist at its heart. Though Roz is different from the creatures she lives with or encounters—including her son, Brightbill the goose, and his new mate, Glimmerwing—she makes connections through her versatile communication abilities and her desire to understand and help others. When Roz accidentally discovers that the replacement body given to her by Dr. Molovo is waterproof, she sets out to seek help and discovers the human-engineered source of the toxic tide. Brown’s rich descriptions of undersea landscapes, entertaining conversations between Roz and wild creatures, and concise yet powerful explanations of the effect of the poison tide on the ecology of the island are superb. Simple, spare illustrations offer just enough glimpses of Roz and her surroundings to spark the imagination. The climactic confrontation pits oceangoing mammals, seabirds, fish, and even zooplankton against hardware and technology in a nicely choreographed battle. But it is Roz’s heroism and peacemaking that save the day.
Hugely entertaining, timely, and triumphant. (author’s note) (Fiction. 8-12)Pub Date: Sept. 26, 2023
ISBN: 9780316669412
Page Count: 288
Publisher: Little, Brown
Review Posted Online: Aug. 26, 2023
Kirkus Reviews Issue: Sept. 15, 2023
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