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KERRY AND THE KNIGHT OF THE FOREST

A pleasant romp for plot-happy readers.

On a journey to save his parents, a boy gets lost in an enchanted forest in this new graphic fantasy.

After retrieving medicine from a nearby village, Kerry is desperate to find the quickest way home to his ailing parents. When he finds a childlike spirit at the edge of the Forest of Shadows, he follows her into the woods, hoping for a shortcut. Soon, Kerry comes across a large, kite-shaped black stone with one singular piercing yellow eye. Floating above the ground and called the Knight of the Road, the creature is a Waystone whose role is to help travelers find safe passage through the forest. The last of his kind, he agrees to help Kerry navigate the perilous wood. But their journey isn’t easy, and Kerry’s naïve, earnest, and trusting personality sometimes grates on the grumpy, mysterious Waystone. When they learn that an evil force is vying for control of the forest’s creatures, Kerry must decide if he will attempt to free everyone from its spell, endangering both himself and his parents, or return home quickly to his sick family. While some of the plotting, particularly the denouement, feels contrived, readers will be happy to find such a tidy, happy ending. Overall, characterization takes a back seat to plot and adventure, an emphasis furthered by the simplicity of characters’ facial features. Character sheets, including a guide to creating your own character, and early concept art are included in the back.

A pleasant romp for plot-happy readers. (Graphic fantasy. 8-10)

Pub Date: July 7, 2020

ISBN: 978-0-593-12523-6

Page Count: 288

Publisher: Random House

Review Posted Online: April 7, 2020

Kirkus Reviews Issue: May 1, 2020

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THE SINGING ROCK & OTHER BRAND-NEW FAIRY TALES

Alert readers will find the implicit morals: know your audience, mostly, but also never underestimate the power of “rock”...

The theme of persistence (for better or worse) links four tales of magic, trickery, and near disasters.

Lachenmeyer freely borrows familiar folkloric elements, subjecting them to mildly comical twists. In the nearly wordless “Hip Hop Wish,” a frog inadvertently rubs a magic lamp and finds itself saddled with an importunate genie eager to shower it with inappropriate goods and riches. In the title tale, an increasingly annoyed music-hating witch transforms a persistent minstrel into a still-warbling cow, horse, sheep, goat, pig, duck, and rock in succession—then is horrified to catch herself humming a tune. Athesius the sorcerer outwits Warthius, a rival trying to steal his spells via a parrot, by casting silly ones in Ig-pay Atin-lay in the third episode, and in the finale, a painter’s repeated efforts to create a flattering portrait of an ogre king nearly get him thrown into a dungeon…until he suddenly understands what an ogre’s idea of “flattering” might be. The narratives, dialogue, and sound effects leave plenty of elbow room in Blocker’s big, brightly colored panels for the expressive animal and human(ish) figures—most of the latter being light skinned except for the golden genie, the blue ogre, and several people of color in the “Sorcerer’s New Pet.”

Alert readers will find the implicit morals: know your audience, mostly, but also never underestimate the power of “rock” music. (Graphic short stories. 8-10)

Pub Date: June 18, 2019

ISBN: 978-1-59643-750-0

Page Count: 112

Publisher: First Second

Review Posted Online: April 27, 2019

Kirkus Reviews Issue: May 15, 2019

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THE LEMONADE WAR GRAPHIC NOVEL

A classic sibling rivalry tale that still satisfies to the last drop.

In this graphic novel adaptation of Davies’ 2007 book, hurt feelings propel an intense business battle.

Fourth grader Evan can’t stand the thought of his brainy younger sister, Jessie, skipping a grade and joining his class this fall. Intelligent but emotionally immature, Jessie sometimes misses social cues and wishes she could be more like the gregarious Evan. These insecurities set the stage for a contest to see who can raise the most money selling lemonade this summer. Will Jessie’s book smarts beat Evan’s people skills? The beauty of this story lies in how each sibling’s strengths rub off on the other: Evan brushes up on his math, while Jessie tentatively makes a new friend. De la Vega’s polished cartoon artwork creatively translates Davies’ metaphors to a visual medium. When the author compares the “mean words inside Evan…fighting to get out” to bats, illustrations depict the furry animals emerging from beneath his shirt; Jessie’s negative thoughts take the form of a tiny purple creature irritatingly tapping her shoulder. Tender scenes depict flashbacks of the siblings supporting each other through their parents’ divorce. The book has business savvy to match the emotional beats (each chapter opens with an entrepreneurial definition that relates to the plot), and several scenes feature math problems that readers can solve for themselves. Evan and Jessie appear white; both have friends of color.

A classic sibling rivalry tale that still satisfies to the last drop. (business tips) (Graphic fiction. 8-10)

Pub Date: April 29, 2025

ISBN: 9780063310407

Page Count: 208

Publisher: Clarion/HarperCollins

Review Posted Online: Feb. 15, 2025

Kirkus Reviews Issue: March 15, 2025

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