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RAMSES THE DAMNED

THE PASSION OF CLEOPATRA

Despite its perks, immortality can, apparently, be a bore.

An ageless Egyptian pharaoh and his band of immortal friends (and enemies) descend on England on the eve of the Great War in a sequel co-authored by mother and son Rices.

In Anne Rice’s The Mummy (1989), Ramses II, known as the Great, whose long reign ended in the 13th century B.C.E., was resurrected in 1914 by English shipping magnate and archaeology dilettante Lawrence Stratford—or, more accurately, reawakened. After ingesting a special elixir, Ramses had become immortal. The earmarks of immortality include insatiable hunger (without gaining weight), capacity for alcohol (sans drunkenness, addiction, and/or liver damage), inexhaustible sexual prowess, and physical invulnerability. Not to mention that it turns your eyes blue. Occasionally, even immortals need a rest, so they secret themselves in a dark place, a pharaoh’s tomb, say, and wait for sunlight to rouse them again. Now the toast of London as Reginald Ramsey, Egyptologist, Ramses has shared the forever potion with his beloved, Julie, daughter and only heir of his now deceased discoverer. Elsewhere, assorted characters of varying longevity are slouching toward a stately home where Julie’s former fiance (no hard feelings), Alex, is hosting an engagement party for Julie and "Ramsey." Cleopatra, whose mummified remains, on display in the Cairo Museum, Ramses had revivified with a few drops of the elixir, is understandably perplexed, being the only immortal raised from actual death. Bektaten, monarch of an ancient African civilization, invented the elixir; she’s after Ramses because she suspects he stole the formula. Seeking the pure blend, not the bowdlerized version they ingested, are the fracti, hangers-on of Bektaten’s archenemy Saqnos, who live only 200 years and hope to extend their sell-by date. Complicated? Definitely, as is the plot to kidnap Julie at the party and the mind-meld that enmeshes Cleopatra and Sibyl Parker, a successful American writer of Egypt-themed pulp fiction. Once the party is in progress, the clashing immortals generate a modicum of excitement, though not enough to justify the copious expository front-loading and preachy dialogue.

Despite its perks, immortality can, apparently, be a bore.

Pub Date: Nov. 21, 2017

ISBN: 978-1-101-97032-4

Page Count: 416

Publisher: Anchor

Review Posted Online: Sept. 5, 2017

Kirkus Reviews Issue: Sept. 1, 2017

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FALL; OR, DODGE IN HELL

An audacious epic with more than enough heart to fill its many, many pages.

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When Richard "Dodge" Forthrast dies under anesthesia for a routine medical procedure, his story is just beginning.

As the founder and chairman of a video game company, Dodge has a pretty sweet life. He has money to burn and a loving relationship with his niece, Zula, and grandniece, Sophia. So when he dies unexpectedly, there are a lot of people to mourn him, including his friend Corvallis Kawasaki, who is also the executor of his will. To make matters worse (or, to say the least, more complicated), there's something unexpected in Dodge's last wishes. It turns out that in his youth he put it in writing that he wanted his brain to be preserved until such technology existed that his consciousness could be uploaded into a computer. And much to everyone's surprise, that technology isn't so far off after all. Years later, Sophia grows up to follow in her clever grand-uncle's footsteps and figures out a way to turn on Dodge's brain. It is at this point that the novel splits into two narratives: "Meatspace," or what we would call the real world, and "Bitworld," inhabited by Dodge (now called "Egdod") and increasing numbers of downloaded minds. Stephenson (co-author: The Rise and Fall of D.O.D.O, 2017; Seveneves, 2015, etc.) is known for ambitious books, and this doorstop of a novel is certainly no exception. Life in Bitworld is more reminiscent of high fantasy than science fiction as the ever evolving narrative plays with the daily reality of living in a digital space. Would you have special abilities like a mythical god? Join your aura together with other souls and live as a hive mind? Create hills and rivers from nothing? Destroy your enemies with tech-given powers that seem magical? Readers looking for a post-human thought experiment might be disappointed with the references to ancient mythology, but those ready for an endlessly inventive and absorbing story are in for an adventure they won't soon forget.

An audacious epic with more than enough heart to fill its many, many pages.

Pub Date: June 4, 2019

ISBN: 978-0-06-245871-1

Page Count: 880

Publisher: Morrow/HarperCollins

Review Posted Online: March 16, 2019

Kirkus Reviews Issue: April 1, 2019

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ELANTRIS

A cut above the same-old, but hardly a classic.

Debut author Sanderson serves up an epic fantasy novel that is (startlingly) not Volume One of a Neverending Sequence.

Ten years ago, the magical city of Elantris fell under a curse, and the land of Arelon it once ruled has hit hard times. The mysterious transformation known as the Shaod, which falls on Arelenes at random and used to turn them into spell-wielding Elantrians, now leaves its victims half-dead husks, exiled to live in the ruined city. Even Prince Raoden, transformed overnight, finds himself imprisoned with the others—but he’s soon rallying the downtrodden and seeking out the source of the curse. Meanwhile, his betrothed, Princess Sarene of Teod (Sanderson’s got a tin ear for names), sets about modernizing the backward Arelish court, and thwarting the schemes of the spy-priest Hrathen of Fjorden, who plots to convert Arelon to his harsh Derethi faith. Sanderson offers an unusually well-conceived system of magic, but he cuts his characters from very simple cloth: only the Derethi agent Hrathen develops any intriguing depth or complexity. Still, the pages turn agreeably, the story has some grip and it’s a tremendous relief to have fruition in a single volume. (Not that sequels won’t be coming.)

A cut above the same-old, but hardly a classic.

Pub Date: May 1, 2005

ISBN: 0-765-31177-1

Page Count: 512

Publisher: Tor

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: April 15, 2005

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