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MERMAID KENZIE

PROTECTOR OF THE DEEPS

An understated yet unambiguous call to action for everyone to do their part to protect the oceans.

A curious, young Black girl embraces her role as a protector of aquatic life.

McKenzie, or Mermaid Kenzie as she prefers to be called, is a bright, adventurous child with a big Afro who enjoys everything the seashore and ocean have to offer. When not at the beach, she uses her vivid imagination to re-create the serenity of the sea in her messy bedroom that she refuses to clean because “mermaids don’t clean up.” Day and night, the girl and her mother spend time at the shore building sand castles, skipping stones, collecting seashells, exploring sea caves, going on boat rides, and more. Mermaid Kenzie loves interacting with the organisms that call the beach and ocean home, including a seal she has named Cocoa. The more she explores, the more she realizes just how much pollution has affected the marine ecosystem. Her mother tells her of a time when the ocean was “an underwater zoo,” but now there are “more plastic bags than fish.” Dubbing herself Protector of the Deeps, Mermaid Kenzie breaks her own injunction against cleaning and begins picking up trash and encouraging her friends to do the same. This inspiring picture book shows the positive impact even the youngest of us can make. The text, written in African American Vernacular English, teems with evocative, often lyrical descriptions of the marine setting. The cartoony, digital illustrations use a palette dominated by the bright greens and deep blues of ocean water.

An understated yet unambiguous call to action for everyone to do their part to protect the oceans. (author’s note, bibliography) (Picture book. 5-9)

Pub Date: Jan. 18, 2022

ISBN: 978-1-63592-310-0

Page Count: 32

Publisher: Boyds Mills

Review Posted Online: Dec. 2, 2021

Kirkus Reviews Issue: Dec. 15, 2021

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CLAYMATES

The dynamic interaction between the characters invites readers to take risks, push boundaries, and have a little unscripted...

Reinvention is the name of the game for two blobs of clay.

A blue-eyed gray blob and a brown-eyed brown blob sit side by side, unsure as to what’s going to happen next. The gray anticipates an adventure, while the brown appears apprehensive. A pair of hands descends, and soon, amid a flurry of squishing and prodding and poking and sculpting, a handsome gray wolf and a stately brown owl emerge. The hands disappear, leaving the friends to their own devices. The owl is pleased, but the wolf convinces it that the best is yet to come. An ear pulled here and an extra eye placed there, and before you can shake a carving stick, a spurt of frenetic self-exploration—expressed as a tangled black scribble—reveals a succession of smug hybrid beasts. After all, the opportunity to become a “pig-e-phant” doesn’t come around every day. But the sound of approaching footsteps panics the pair of Picassos. How are they going to “fix [them]selves” on time? Soon a hippopotamus and peacock are staring bug-eyed at a returning pair of astonished hands. The creative naiveté of the “clay mates” is perfectly captured by Petty’s feisty, spot-on dialogue: “This was your idea…and it was a BAD one.” Eldridge’s endearing sculpted images are photographed against the stark white background of an artist’s work table to great effect.

The dynamic interaction between the characters invites readers to take risks, push boundaries, and have a little unscripted fun of their own . (Picture book. 5-8)

Pub Date: June 20, 2017

ISBN: 978-0-316-30311-8

Page Count: 40

Publisher: Little, Brown

Review Posted Online: March 28, 2017

Kirkus Reviews Issue: April 15, 2017

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HELLO, SUN!

Say hello to a relatable and rewarding early reader!

Fun with friends makes for a great day.

Norbit, a salmon-colored worm with a pink kerchief, joyfully greets the day and everyone he encounters. “Hello, friends! It’s time for fun with the sun! Let’s play!” He and his menagerie of forest pals—including the sun, who grows limbs and descends from the sky—exuberantly engage in various forms of physical activity such as jumping, going down a slide, spinning around, and watching the clouds go by. Young readers will readily relate, as these are games that most children are familiar with. As day turns to night, Norbit says farewell to Sun and welcomes Moon with an invitation to continue the fun. Watkins has created a vivid world of movement and merriment. Her illustrations feature bright bursts of color that match the energy of the text, with most sentences ending in an exclamation point. The author/illustrator incorporates many elements that make for an ideal early-reading experience (despite the use of a contraction or two): art free from clutter, text consisting of words with only one or two syllables, and repetition and recurring bits, such as a continued game of hide-and-seek with Sun. Inspired by never-before-seen sketches from the Dr. Seuss Collection archives at the University of California San Diego, this is the first title for Seuss Studios, a new imprint for original stories from “emerging authors and illustrators” who “honor Seuss’s hallmark spirit of creativity and imagination.”

Say hello to a relatable and rewarding early reader! (author's note) (Early reader. 5-8)

Pub Date: Jan. 7, 2025

ISBN: 9780593646212

Page Count: 48

Publisher: Seuss Studios

Review Posted Online: Sept. 14, 2024

Kirkus Reviews Issue: Oct. 15, 2024

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