by David Drake ‧ RELEASE DATE: July 1, 1998
More military science fiction from one of the leading exponents (Patriots, 1996, etc.). Here, the Republic of Cinnabar is at war with the Alliance of Free Stars. Planet Kostroma trades with both but has a military agreement with Cinnabar. Opponents of Kostroma’s supremo, Walter III, however, are unhappy with the agreement, so Cinnabar dispatches a high-level delegation of space Navy bigwigs, including Lt. Cassian Daniels (though estranged from his son, Cassian’s father is a political heavyweight). With nothing much to do, Cassian wanders about Kostroma City and meets scholar Adele Mundy, a disgraced aristocrat hired by Walter to set up a grand library. After unwittingly insulting Adele—Cassian’s father was responsible for ruining Adele’s family— Cassian sends a detachment of hard-bitten sailors to help Adele out. But unknown to Cassian, ruthless Alliance superspy Markos has pressured computer whiz Adele into providing intelligence, and soon an Alliance-backed military coup overthrows Walter and executes the Cinnabar delegates—except for Cassian, who will team up with Adele and the sailors to create mayhem among the Alliance/Kostroman forces before a rescue fleet from Cinnabar eventually arrives. After a sluggish start—the schmoozing and politicking quickly grow tedious—the yarn unfolds into an authentically taut and exciting tussle, courtesy of Drake’s unflinching portrayal of battle’s downside and his eye for telling detail.
Pub Date: July 1, 1998
ISBN: 0-671-87881-6
Page Count: 336
Publisher: Baen
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: June 1, 1998
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by Pierce Brown ‧ RELEASE DATE: Jan. 6, 2015
Comparisons to The Hunger Games and Game of Thrones series are inevitable, for this tale has elements of both—fantasy, the...
Brown presents the second installment of his epic science-fiction trilogy, and like the first (Red Rising, 2014), it’s chock-full of interpersonal tension, class conflict and violence.
The opening reintroduces us to Darrow au Andromedus, whose wife, Eo, was killed in the first volume. Also known as the Reaper, Darrow is a lancer in the House of Augustus and is still looking for revenge on the Golds, who are both in control and in the ascendant. The novel opens with a galactic war game, seemingly a simulation, but Darrow’s opponent, Karnus au Bellona, makes it very real when he rams Darrow’s ship and causes a large number of fatalities. In the main narrative thread, Darrow has infiltrated the Golds and continues to seek ways to subvert their oppressive and dominant culture. The world Brown creates here is both dense and densely populated, with a curious amalgam of the classical, the medieval and the futuristic. Characters with names like Cassius, Pliny, Theodora and Nero coexist—sometimes uneasily—with Daxo, Kavax and Sevro. And the characters inhabit a world with a vaguely medieval social hierarchy yet containing futuristic technology such as gravBoots. Amid the chronological murkiness, one thing is clear—Darrow is an assertive hero claiming as a birthright his obligation to fight against oppression: "For seven hundred years we have been enslaved….We have been kept in darkness. But there will come a day when we walk in the light." Stirring—and archetypal—stuff.
Comparisons to The Hunger Games and Game of Thrones series are inevitable, for this tale has elements of both—fantasy, the future and quasi-historicism.Pub Date: Jan. 6, 2015
ISBN: 978-0-345-53981-6
Page Count: 448
Publisher: Del Rey/Ballantine
Review Posted Online: Oct. 22, 2014
Kirkus Reviews Issue: Nov. 1, 2014
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by Pierce Brown ‧ RELEASE DATE: Feb. 9, 2016
An ambitious and satisfying conclusion to a monumental saga.
Brown completes his science-fiction trilogy with another intricately plotted and densely populated tome, this one continuing the focus on a rebellion against the imperious Golds.
This last volume is incomprehensible without reference to the first two. Briefly, Darrow of Lykos, aka Reaper, has been “carved” from his status as a Red (the lowest class) into a Gold. This allows him to infiltrate the Gold political infrastructure…but a game’s afoot, and at the beginning of the third volume, Darrow finds himself isolated and imprisoned for his insurgent activities. He longs both for rescue and for revenge, and eventually he gets both. Brown is an expert at creating violent set pieces whose cartoonish aspects (“ ‘Waste ’em,’ Sevro says with a sneer” ) are undermined by the graphic intensity of the savagery, with razors being a favored instrument of combat. Brown creates an alternative universe that is multilayered and seething with characters who exist in a shadow world between history and myth, much as in Frank Herbert’s Dune. This world is vaguely Teutonic/Scandinavian (with characters such as Magnus, Ragnar, and the Valkyrie) and vaguely Roman (Octavia, Romulus, Cassius) but ultimately wholly eclectic. At the center are Darrow, his lover, Mustang, and the political and military action of the Uprising. Loyalties are conflicted, confusing, and malleable. Along the way we see Darrow become more heroic and daring and Mustang, more charismatic and unswerving, both agents of good in a battle against forces of corruption and domination. Among Darrow’s insights as he works his way to a position of ascendancy is that “as we pretend to be brave, we become so.”
An ambitious and satisfying conclusion to a monumental saga.Pub Date: Feb. 9, 2016
ISBN: 978-0-345-53984-7
Page Count: 400
Publisher: Del Rey/Ballantine
Review Posted Online: Dec. 8, 2015
Kirkus Reviews Issue: Dec. 15, 2015
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