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GAMERS

ATTEMPTING CONNECTION

From the Gamers series , Vol. 1

A refreshingly original high-interest, low-grit video game story.

A beloved video game leads to new friends for a girl who’s just switched schools.

When Chell (with “a hard sound, as in ‘chair,’” thank you very much) Park gets called to Principal Gupta’s office, she can’t help but take the opportunity to play a round of Soapbox Derby while she waits. Three nearby kids take an interest in what she’s doing: injured athlete Mario Delgado, who’s cued Latine, Josh Bard, a “vampire pale” boy with hearing aids, and Alyx Achebe, whose Black-presenting family founded a successful baked-goods franchise. The four connect online and decide to start their school’s first esports team. Chell forges ahead, though she knows her mom would never agree; she was named after a character from her unemployed father’s favorite video game, and his gaming (which got him fired and which he often prioritizes over his daughter) is a source of conflict between her separated parents. Chell’s deception is bound to catch up to her, but the four seventh graders secure a faculty sponsor and try out for an exciting tournament, all the while growing closer and opening up to one another. Exciting gaming scenes accompany gentle, emotional explorations of telling the truth even in the face of undesirable consequences. Chell is implied biracial, with a Korean American dad and a mom who reads white.

A refreshingly original high-interest, low-grit video game story. (Fiction. 8-12)

Pub Date: May 6, 2025

ISBN: 9781645952688

Page Count: 272

Publisher: Pixel+Ink

Review Posted Online: March 8, 2025

Kirkus Reviews Issue: April 1, 2025

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THE VERY, VERY FAR NORTH

Quirky and imaginative—postmodern storytelling at its best.

Friendly curiosity and a gift for naming earn a polar bear an assortment of (mostly animal) friends, adventures, mishaps, and discoveries.

Arriving at a northern ocean, Duane spies a shipwreck. Swimming out to investigate, he meets its lone occupant, C.C., a learned snowy owl whose noble goal is acquiring knowledge to apply “toward the benefit of all.” Informing Duane that he’s a polar bear, she points out a nearby cave that might suit him—it even has a mattress. Adding furnishings from the wreck—the grandfather clock’s handless, but who needs to tell time when it’s always now?—he meets a self-involved musk ox, entranced by his own reflection, who’s delighted when Duane names him “Handsome.” As he comes to understand, then appreciate their considerable diversity, Duane brings out the best in his new friends. C.C., who has difficulty reading emotions and dislikes being touched, evokes the autism spectrum. Magic, a bouncy, impulsive arctic fox, manifests ADHD. Major Puff, whose proud puffin ancestry involves courageous retreats from danger, finds a perfect companion in Twitch, a risk-aware, common-sensical hare. As illustrated, Sun Girl, a human child, appears vaguely Native, and Squint, a painter, white, but they’re sui generis: The Canadian author avoids referencing human culture. The art conveys warmth in an icy setting; animal characters suggest beloved stuffed toys, gently reinforcing the message that friendship founded on tolerance breeds comfort and safety.

Quirky and imaginative—postmodern storytelling at its best. (Animal fantasy. 8-12)

Pub Date: Sept. 10, 2019

ISBN: 978-1-5344-3341-0

Page Count: 272

Publisher: Atheneum

Review Posted Online: May 7, 2019

Kirkus Reviews Issue: June 1, 2019

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GHOSTS

Telgemeier’s bold colors, superior visual storytelling, and unusual subject matter will keep readers emotionally engaged and...

Catrina narrates the story of her mixed-race (Latino/white) family’s move from Southern California to Bahía de la Luna on the Northern California coast.

Dad has a new job, but it’s little sister Maya’s lungs that motivate the move: she has had cystic fibrosis since birth—a degenerative breathing condition. Despite her health, Maya loves adventure, even if her lungs suffer for it and even when Cat must follow to keep her safe. When Carlos, a tall, brown, and handsome teen Ghost Tour guide introduces the sisters to the Bahía ghosts—most of whom were Spanish-speaking Mexicans when alive—they fascinate Maya and she them, but the terrified Cat wants only to get herself and Maya back to safety. When the ghost adventure leads to Maya’s hospitalization, Cat blames both herself and Carlos, which makes seeing him at school difficult. As Cat awakens to the meaning of Halloween and Day of the Dead in this strange new home, she comes to understand the importance of the ghosts both to herself and to Maya. Telgemeier neatly balances enough issues that a lesser artist would split them into separate stories and delivers as much delight textually as visually. The backmatter includes snippets from Telgemeier’s sketchbook and a photo of her in Día makeup.

Telgemeier’s bold colors, superior visual storytelling, and unusual subject matter will keep readers emotionally engaged and unable to put down this compelling tale. (Graphic fiction. 8-12)

Pub Date: Sept. 13, 2016

ISBN: 978-0-545-54061-2

Page Count: 256

Publisher: Scholastic

Review Posted Online: July 1, 2016

Kirkus Reviews Issue: July 15, 2016

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