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THE GIANTS GO CAMPINGs

When the giants of Fe-Fi-Fo-Farm go camping, Dab, "the little giant," drives the camper because "he was the only one who fit behind the wheel." Once into the mountains, Dab shows twins Grab and Grub what a hammock is for; ever-hungry Stout catches a fish but can't bring himself to kill and eat it; Grizzle makes friends with a bear—whom he first fears as a monster but then introduces to the others as dog Spot ("I know you are really a bear. But they would never let me keep a bear for a pet"); and finally, on Dab's orders, they pack up and go home. Yolen relates the five flimsy bits in jerky easy-readerese and, as in The Giants' Farm (1977), she relies on the turnabout trick of the little giant's superior wisdom to give them a needed twist—but Dab is no more engaging than he was before, which is to say no more than any other know-it-all kid.

Pub Date: March 1, 1979

ISBN: N/A

Page Count: -

Publisher: Seabury

Review Posted Online: May 12, 2012

Kirkus Reviews Issue: March 1, 1979

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HOW TO CATCH A REINDEER

These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience.

The How to Catch A… crew try for Comet.

Having already failed to nab a Halloween witch, the Easter Bunny, a turkey, a leprechaun, the Tooth Fairy, and over a dozen other iconic trophies in previous episodes of this bestselling series, one would think the racially diverse gaggle of children in Elkerton’s moonlit, wintry scenes would be flagging…but no, here they lay out snares ranging from a loop of garland to an igloo baited with reindeer moss to an enticing candy cane maze, all in hopes of snagging one of Santa’s reindeer while he’s busy delivering presents. Infused with pop culture–based Christmas cheer (“Now I’ve already seen the shelf with the elf”), Comet prances past the traps until it’s time to gather up the kids, most of whom look terrified, for a group snapshot with the other reindeer and then climb back into harness: “This was a great stop but a few million to go / Christmas Eve must continue with style!” Though festive, the verse feels trite and unlikely to entice youngsters. A sprinkling of “True Facts About Reindeer” (“They live in the tundra, where they have friends like the arctic bunny”) wrap up this celebration of the predatory spirit. (This book was reviewed digitally.)

These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience. (Picture book. 5-7)

Pub Date: Oct. 4, 2022

ISBN: 9781728276137

Page Count: 40

Publisher: Sourcebooks Wonderland

Review Posted Online: Dec. 12, 2022

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HOW THE GRINCH STOLE CHRISTMAS!

Another Seuss-chimera joins the ranks of the unforgettable Herlar and with the advent of the Grinch— a sort of Yule Ghoul who lives in a cave just north of who-ville. While all the Who's made ready on Christmas Eve the Grinch donned a Santa-Claus disguise. In gurgling verse at a galloping gait, we learn how the Grinch stole the "presents, the ribbons, the wrappings, the tags, the tinsel and trappings," from all the Who's. But the Grinch's heart (two sizes too small) melted just in time when he realized that the Who's enjoyed Christmas without any externals. Youngsters will be in transports over the goofy gaiety of Dr. Seuss's first book about a villain — easily the best Christmas-cad since Scrooge. Inimitable Seuss illustrations of the Grinch's dog Max disguised as a reindeer are in black and white with touches of red. Irrepressible and irresistible.

Pub Date: Oct. 12, 1957

ISBN: 0394800796

Page Count: 64

Publisher: Random House

Review Posted Online: Oct. 19, 2011

Kirkus Reviews Issue: Oct. 1, 1957

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