by Jessica Lee Hutchings ; illustrated by Srimalie Bassani ‧ RELEASE DATE: April 17, 2018
A kid traveling around the world in a box could be an imaginative premise for learning about various countries and cultures,...
Young Beauregard dreams of seeing the world but is afraid of air and ocean travel, in this rhyming picture book
He solves his problem by mailing himself in a big box to Finland, then Bali, and then Australia. Unfortunately, awkward text distracts from his adventure with an overuse of exclamation points and language that sounds forced to make the facile rhyming work. Mailing May, by Michael O. Tunnell (1997), is a more engaging, even true story of a child actually traveling in a mailed box. Maybe that’s not the point; Beauregard’s adventures could conceivably entertain and pique interest in these countries—although there’s not enough information to make this work, either. For example, young American readers aren’t likely to know a “didgeridoo” is not an animal but rather a musical instrument considered sacred in Aboriginal culture, but it’s included in a list of Australian fauna (“roos, / koalas, wallabies, didgeridoos”). Bassani’s colorful illustrations outlined in thin black line contain potentially interesting information; spreads reminiscent of tourist postcards feature icons for cultural or physical aspects of the nation placed on a map, but there are no details about the places and artifacts. The choice to portray Beauregard—a child from Alabama who has the same name as a Confederate general—as African-American is either cleverly subversive or simply uninformed.
A kid traveling around the world in a box could be an imaginative premise for learning about various countries and cultures, but it’s not sufficiently fleshed out here. (Picture book. 4-7)Pub Date: April 17, 2018
ISBN: 978-1-486713-84-4
Page Count: 32
Publisher: Flowerpot Press
Review Posted Online: March 4, 2018
Kirkus Reviews Issue: March 15, 2018
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by Jessica Lee Hutchings ; illustrated by Hazel Quintanilla
by Thomas Flintham ; illustrated by Thomas Flintham ‧ RELEASE DATE: Jan. 3, 2017
A strong series start.
In a video game, a superpowered rabbit must rescue a singing dog that brings everyone happiness.
In the frame story, a brown-skinned human protagonist plays a video game on a handheld console evocative of the classic Nintendo Gameboy. The bulk of the book relates the game’s storyline: Animal Town is a peaceful place where everyone is delighted by Singing Dog, until the fun-hating King Viking (whose black-mustachioed, pink-skinned looks reference the Super Mario Brothers game series villain, Wario) uses his army of robots to abduct Singing Dog. To save Singing Dog—and fun—the animals send the fastest among them, Simon the Hedgehog, to get Super Rabbit Boy (who gains speed and jumping powers by eating special carrots) to save the day. The chapters take Super Rabbit Boy through video game levels, with classic, video game–style settings and enemies. Throughout the book, when the game’s player loses either a life in the game or the game entirely, the unnamed kid must choose to persevere and not give up. The storylines are differentiated by colorful art styles—cartoonish for the real world, 8-bit pixel-sprite–style for the game. The fast, repetitive plot uses basic, simple sentences and child-friendly objects of interest, such as lakes of lava, for children working on reading independence, while the nerdy in-jokes benefit adults reading with a child.
A strong series start. (Early reader. 5-7)Pub Date: Jan. 3, 2017
ISBN: 978-1-338-03472-1
Page Count: 80
Publisher: Branches/Scholastic
Review Posted Online: Sept. 18, 2016
Kirkus Reviews Issue: Oct. 1, 2016
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by Andy Mansfield ; illustrated by Thomas Flintham
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by Thomas Flintham ; illustrated by Thomas Flintham
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by Jonathan Litton ; illustrated by Thomas Flintham
by Shelly Becker illustrated by Eda Kaban ‧ RELEASE DATE: Sept. 6, 2016
An action-packed romp.
Superheroes deal with their emotions.
What happens when the empowered have a terrible day? Becker posits that while they could go on destructive sprees and wreak havoc, the caped crusaders and men and women of steel harness their energies and direct it in constructive ways. Little readers filled with energy and emotion may learn to draw similar conclusions, but the author doesn’t hammer home the message. The author has much more fun staging scenes of chaos and action, and Kaban clearly has a ball illustrating them. Superheroes could use laser vision to burn down forests and weather powers to freeze beachgoers. They could ignore crime sprees and toss vehicles across state lines. These hypothetical violent spectacles are softened by the cartoonish stylizations and juxtaposed with pages filled with heroic, “true” efforts such as rounding up criminals and providing fun at an amusement park. The illustrations are energetic and feature multicultural heroes. The vigorous illustrations make this a read for older children, as the busyness could overwhelm very little ones. While the book’s formula recalls How Do Dinosaurs Say Goodnight? and its many sequels, the relative scarcity of superhero picture books means there’s a place on the shelf for it.
An action-packed romp. (Picture book. 4-7)Pub Date: Sept. 6, 2016
ISBN: 978-1-4549-1394-8
Page Count: 40
Publisher: Sterling
Review Posted Online: June 21, 2016
Kirkus Reviews Issue: July 1, 2016
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by Shelly Becker ; illustrated by Dan Yaccarino
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by Shelly Becker ; illustrated by Eda Kaban
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by Shelly Becker ; illustrated by Dan Yaccarino
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