by Josen Llave ‧ RELEASE DATE: April 10, 2017
A grand, epic, upbeat sci-fi adventure with an anime influence.
In Llave’s debut novel, future humans have divided into two major groups: the purely pacifistic and love-driven Utopians, who live in immortality and abundance, and the hateful and warlike Kazats, whose thrive on inequality and intolerance.
Both cultures have advanced technology of many kinds, including space travel and extraordinary engineered materials, but a religious fervor among the Kazats urges them to slaughter and destroy the Utopians for their violation of a divine natural order. Caught in this escalating struggle is a Utopian named Paul Benedict, an unusual man because of his daring, risk-taking, and desire to fight back against the invaders. Eager to safeguard the lives of his people and of his wife and daughters and anxious about attacks on their planet that were directed by the Kazats, Paul works with other Utopians—including the legendary Father Kaiser, “Founder of all Utopians”—to develop a nonlethal combat suit called Variance. With Variance, he may be able to stem the tide of war while still upholding the Utopian ideal of preserving all life, even that of enemies. But things grow complicated when Paul gets the chance to win an even more bloodless victory by engaging the enemy in a deadly battle sport called Divine Might. The stakes are high, but if Paul can use Variance to claim the championship of the game, he can claim the prize—a wish granted by the tournament’s game master—that will change the course of history. The book includes a short set of stylish, evocative illustrations that support the text. Fast pacing and lots of action provide momentum while the nuts-and-bolts talk of engineering and science make the worlds feel believable yet alien. Likable characters and breezy dialogue add to the fun.
A grand, epic, upbeat sci-fi adventure with an anime influence.Pub Date: April 10, 2017
ISBN: 978-1-5320-1279-2
Page Count: 278
Publisher: iUniverse
Review Posted Online: July 4, 2017
Review Program: Kirkus Indie
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by Max Brooks ‧ RELEASE DATE: June 16, 2020
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.
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New York Times Bestseller
Are we not men? We are—well, ask Bigfoot, as Brooks does in this delightful yarn, following on his bestseller World War Z(2006).
A zombie apocalypse is one thing. A volcanic eruption is quite another, for, as the journalist who does a framing voice-over narration for Brooks’ latest puts it, when Mount Rainier popped its cork, “it was the psychological aspect, the hyperbole-fueled hysteria that had ended up killing the most people.” Maybe, but the sasquatches whom the volcano displaced contributed to the statistics, too, if only out of self-defense. Brooks places the epicenter of the Bigfoot war in a high-tech hideaway populated by the kind of people you might find in a Jurassic Park franchise: the schmo who doesn’t know how to do much of anything but tries anyway, the well-intentioned bleeding heart, the know-it-all intellectual who turns out to know the wrong things, the immigrant with a tough backstory and an instinct for survival. Indeed, the novel does double duty as a survival manual, packed full of good advice—for instance, try not to get wounded, for “injury turns you from a giver to a taker. Taking up our resources, our time to care for you.” Brooks presents a case for making room for Bigfoot in the world while peppering his narrative with timely social criticism about bad behavior on the human side of the conflict: The explosion of Rainier might have been better forecast had the president not slashed the budget of the U.S. Geological Survey, leading to “immediate suspension of the National Volcano Early Warning System,” and there’s always someone around looking to monetize the natural disaster and the sasquatch-y onslaught that follows. Brooks is a pro at building suspense even if it plays out in some rather spectacularly yucky episodes, one involving a short spear that takes its name from “the sucking sound of pulling it out of the dead man’s heart and lungs.” Grossness aside, it puts you right there on the scene.
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.Pub Date: June 16, 2020
ISBN: 978-1-9848-2678-7
Page Count: 304
Publisher: Del Rey/Ballantine
Review Posted Online: Feb. 9, 2020
Kirkus Reviews Issue: March 1, 2020
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by Pierce Brown ‧ RELEASE DATE: Jan. 6, 2015
Comparisons to The Hunger Games and Game of Thrones series are inevitable, for this tale has elements of both—fantasy, the...
Brown presents the second installment of his epic science-fiction trilogy, and like the first (Red Rising, 2014), it’s chock-full of interpersonal tension, class conflict and violence.
The opening reintroduces us to Darrow au Andromedus, whose wife, Eo, was killed in the first volume. Also known as the Reaper, Darrow is a lancer in the House of Augustus and is still looking for revenge on the Golds, who are both in control and in the ascendant. The novel opens with a galactic war game, seemingly a simulation, but Darrow’s opponent, Karnus au Bellona, makes it very real when he rams Darrow’s ship and causes a large number of fatalities. In the main narrative thread, Darrow has infiltrated the Golds and continues to seek ways to subvert their oppressive and dominant culture. The world Brown creates here is both dense and densely populated, with a curious amalgam of the classical, the medieval and the futuristic. Characters with names like Cassius, Pliny, Theodora and Nero coexist—sometimes uneasily—with Daxo, Kavax and Sevro. And the characters inhabit a world with a vaguely medieval social hierarchy yet containing futuristic technology such as gravBoots. Amid the chronological murkiness, one thing is clear—Darrow is an assertive hero claiming as a birthright his obligation to fight against oppression: "For seven hundred years we have been enslaved….We have been kept in darkness. But there will come a day when we walk in the light." Stirring—and archetypal—stuff.
Comparisons to The Hunger Games and Game of Thrones series are inevitable, for this tale has elements of both—fantasy, the future and quasi-historicism.Pub Date: Jan. 6, 2015
ISBN: 978-0-345-53981-6
Page Count: 448
Publisher: Del Rey/Ballantine
Review Posted Online: Oct. 22, 2014
Kirkus Reviews Issue: Nov. 1, 2014
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