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JUDY MOODY AND THE BAD LUCK CHARM

Another enjoyable outing with predictable Judy, just like a pleasant visit with an old friend. (Fiction. 6-9)

Judy Moody has an amazing run of good luck, perhaps due to the wonderful lucky coin she’s started carrying.

Imagine winning prize after prize from The Claw—a fishing-for-stuffed-animals arcade game. That’s what happens to Judy with her new lucky penny. The good fortune doesn’t stop there, however. She bowls a prizewinning game at a birthday party, and the tough word she's asked to spell in front of her third-grade class just happens to be posted on the bulletin board. Good luck can’t last forever though; she drops her lucky penny in the toilet and then misspells the very first word during the class spelling bee. She's then asked to accompany classmate and bee winner Jessica to Washington, D.C., to babysit a pet piglet—that she accidentally almost loses. Character development is minimal but, Holy Baloney! McDonald’s lively style still has lots of young-reader appeal, even after all these years and outings. Quirky black-and-white illustrations on almost every page accompany the large-font and good-humored text. Nothing truly compelling happens, but all of Judy’s adventures are amusing and in sync with a third-grader's experience. The brisk pace and familiar situations are likely to keep young readers and listeners engaged.

Another enjoyable outing with predictable Judy, just like a pleasant visit with an old friend. (Fiction. 6-9)

Pub Date: Aug. 14, 2012

ISBN: 978-0-7636-3451-3

Page Count: 176

Publisher: Candlewick

Review Posted Online: June 26, 2012

Kirkus Reviews Issue: July 15, 2012

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A PLACE FOR PLUTO

Make space for this clever blend of science and self-realization.

If Pluto can’t be a planet—then what is he?

Having been a regular planet for “the better part of forever,” Pluto is understandably knocked out of orbit by his sudden exclusion. With Charon and his four other moons in tow he sets off in search of a new identity. Unfortunately, that only spins him into further gloom, as he doesn’t have a tail like his friend Halley’s comet, is too big to join Ida and the other asteroids, and feels disinclined to try to crash into Earth like meteoroids Gem and Persi. Then, just as he’s about to plunge into a black hole of despair, an encounter with a whole quartet of kindred spheroids led by Eris rocks his world…and a follow-up surprise party thrown by an apologetic Saturn (“Dwarf planet has a nice RING to it”) and the other seven former colleagues literally puts him “over the moon.” Demmer gives all the heavenly bodies big eyes (some, including the feminine Saturn, with long lashes) and, on occasion, short arms along with distinctive identifying colors or markings. Dressing the troublemaking meteoroids in do-rags and sunglasses sounds an off note. Without mentioning that the reclassification is still controversial, Wade closes with a (somewhat) straighter account of Pluto’s current official status and the reasons for it.

Make space for this clever blend of science and self-realization. (Picture book. 6-8)

Pub Date: Aug. 1, 2018

ISBN: 978-1-68446-004-5

Page Count: 32

Publisher: Capstone Young Readers

Review Posted Online: April 24, 2018

Kirkus Reviews Issue: May 15, 2018

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STICK AND STONE ON THE GO

From the Stick and Stone series

Readers will go for these pals who stick together in a bond as solid as stone.

More fun with Stick and Stone!

The BFFs whose exploits were chronicled in two earlier picture books (2015, 2021), illustrated by Tom Lichtenheld, have joined the graphic-novel universe. This second graphic novel starring the duo, after Stick and Stone Explore and More (2022), is divided into two chapters, each followed by appealing, simple activities. The first chapter finds the pals picnicking with friends near a cave. Timid worrywart Stone has misgivings, but those issues are resolved satisfactorily. Once over those hurdles, Stone confronts spelunking, a word he loves (as will readers) until he learns what it entails. Stone’s not into cave exploring, but what he discovers when he finds himself in a cave are unexpected—and not entirely unpleasant—surprises and, afterward, a burgeoning new friendship. In the second chapter, Stone effects a daring rescue as he extracts Stick from the jaws of an overly enthusiastic puppy, an adventure that leads the pair to adopt a “pet” that undergoes a spectacular transformation, necessitating a tender farewell. This charmer is chock-full of humor, heart, adventure, and the joys of friendship. Stick and Stone are endearingly winning characters with distinctive, expressive personalities. Kids will savor the dynamic, funny digital illustrations; follow the panels and speech bubbles easily; and appreciate the font, which varies with the narrative’s onomatopoeia.

Readers will go for these pals who stick together in a bond as solid as stone. (Graphic fiction. 6-9)

Pub Date: Feb. 7, 2023

ISBN: 978-0-358-54938-3

Page Count: 96

Publisher: Clarion/HarperCollins

Review Posted Online: Dec. 23, 2022

Kirkus Reviews Issue: Jan. 15, 2023

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