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BIKER GIRL

Manga with a heavy dose of cute, this debut introduces a shy teenager who is transformed into a reckless heroine by a bicycle with unusual properties. Just a day or so after Aki come across an old bike in the garage that—with a mighty FWOOOOSH—changes her school uniform to high boots, a short dress and a snazzy helmet, a gang of masked bicyclists embarks on a crime spree. Somehow managing to overcome her reluctance, off Aki pedals to do battle. Outfitting her lissome young daredevil with a hot boyfriend/sidekick, a cheery kimono-clad Grandfather to fill in the back story and a “Spirit Bike” with a front fender that turns into a giant snake at need, a toy elephant’s head on the handlebars and the ability to zoom along at super speed, the author propels the tale through many sudden jumps and inset-crammed pages to a climactic race, the dismaying revelation that the gang’s leader is a member of her own family and a juicy closing clinch with the aforementioned sidekick. Bound on the left edge rather than the right, but otherwise indistinguishable from its imported cousins, this should find a ready crowd of action-oriented shojo fans. (Graphic novel. 11-13)

Pub Date: June 1, 2006

ISBN: 0-7868-3676-8

Page Count: 112

Publisher: Hyperion

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: June 1, 2006

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DREAMS ARE MORE REAL THAN BATHTUBS

The dream phantasms of a high-spirited narrator intersect, even crowd, reality, but the stream-of-consciousness text makes for a rambling, radically personal tale. Playful images of a stuffed lion, trampoline, purple shoes, and a cat named Pine-Cone take hold in a young girl’s imagination, despite her “old” mother who makes her go to bed when she’d rather “stay up early” and a big sister with a cranky disposition. At home, she likes counting flea bites and pretending to be a worm, but is afraid of the dark and going to Grade One. The second half of the book takes off in a separate first-day-of school direction. Wild dreams precede the big day, which includes bullies on the playground and instant friend Chelsea. The childlike articulations of the text are endearing, but not quite of universal interest, and don’t add up to a compelling story; children may more readily warm to Gay’s illustrations, which include a dreamlike flying cat, a menacing hot dog, and an uproarious stuffed toy looming over everyday domestic scenes. (Picture book. 4-7)

Pub Date: Feb. 15, 1999

ISBN: 1-55143-107-6

Page Count: 32

Publisher: Orca

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Jan. 15, 1999

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AKIKO ON THE PLANET SMOO

Opening episodes of a comic-book series created by an American teacher in Japan take a leap into chapter-book format, with only partial success. Resembling—in occasional illustrations—a button-eyed, juvenile Olive Oyl, Akiko, 10, is persuaded by a pair of aliens named Bip and Bop to climb out her high-rise bedroom’s window for a trip to M&M-shaped Planet Smoo, where Prince Fropstoppit has been kidnapped by widely feared villainness Alia Rellaport. Along with an assortment of contentious sidekicks, including brainy Mr. Beeba, Akiko battles Sky Pirates and video-game-style monsters in prolonged scenes of cartoony violence, displaying resilience, courage, and leadership ability, but not getting very far in her rescue attempt; in fact, the story cuts off so abruptly, with so little of the quest completed, and at a lull in the action to boot, that readers expecting a self-contained (forget complete) story are likely to feel cheated. (Fiction. 10-12)

Pub Date: Feb. 8, 2000

ISBN: 0-385-32724-2

Page Count: 162

Publisher: Delacorte

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Dec. 15, 1999

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